
- Top 10% of respondersThe Verse is in the top 10% of companies in terms of response time to applications
- Responds within two weeksBased on past data, The Verse usually responds to incoming applications within two weeks
- B2C
- +2
Signal Processing/Audio Processing In The Verse (Internship)
- 0.01% – 1.0%
- |Remote (Everywhere)
- |3 years of exp
- |Internship
Remote only
Not Available
About the job
🌌 The Verse — Games & Digital Therapeutics for a Healthier, More Connected World
The Verse builds games and digital experiences that improve mental health, emotional wellbeing, and human connection. We’re a global community of creators, game designers, developers, artists, scientists, storytellers, and students; united by a shared purpose: to make games that make people healther, happier and more hopeful.
Audio & Signal Processing Engineer (Unreal / Unity)
Adventures in Breath (The Verse) is seeking a Signal Processing Engineer to program breath, humming, and vocalizations as real-time game inputs. You will build reactive audio systems that filter noise, analyze microphone input, and trigger gameplay interactions.
Key Responsibilities & Focus Areas
- Signal & Audio Processing: Build microphone input systems using audio spectrum analysis to separate breath/humming from background noise and set precise trigger thresholds.
- Prototyping & Tools: Utilize Max/MSP, PureData, or in-engine audio tools to parse real-time audio streams.
- ML & Adaptive Systems: Apply neural networks (static/recurrent) and reinforcement learning to learn user breathing patterns and improve detection accuracy.
- Reactive Audio Integration: Develop game mechanics in Unity or Unreal where sound input dynamically shifts gameplay.
- Cross-Functional Collaboration: Partner with game design, creative, and data science teams to deliver a cohesive audio input system.
Qualifications
- Strong foundation in digital signal processing (DSP) and microphone-based input systems.
- Experience with Unity/Unreal audio pipelines, Max/MSP, or PureData.
- Understanding of ML/neural networks applied to signal and pattern recognition.
*Bonus but not required: *
- Understanding of games and interactivity
- Understands holistic wellness concepts, principles and coping tools
✨ What We Do
We design game-based therapeutics, immersive experiences, and playful tools that help people breathe better, feel better, relate better, and grow. Our work blends:
- Game Design + Wellbeing Science
- Emotional Regulation + Prosociality
- Ritual, Story, and Play +
- Community + Co-creation
🎮 What We’re Building
The Verse builds three transformative game worlds that use play to improve wellbeing and human connection.
- WalkXR is an immersive Unreal Engine platform that turns real human challenges into embodied gameplay through storytelling, emotional-regulation mechanics, and ritual-based interaction, with themed “walks” like Power of Music, Diabetes Journey, and Bridging Differences.
- Adventures in Breath introduces a new genre of breath-powered play, where players use breathing and humming to explore the magical world of Harmonia, regulate their nervous systems, and unlock sonic abilities.
- Karma: The Six Realm Game is a choice-based prosocial RPG that rewards empathy, cooperation, and compassion, inviting players to grow by building relationships, repairing conflict, and using kindness as a core game mechanic.
🌍 Who Thrives Here
The Verse attracts people who want their work to mean something:
- Undergrads searching for purpose
- Grad students applying research to real-world impact
- Technologists seeking mission-driven creativity
- Artists & Healers wanting to inspire healing
- Academics craving applied practice
- Builders who want to help shape a “metaverse for human flourishing”
We receive 100+ applications a month from around the world. People join The Verse because they want to grow, collaborate, and create games for good.
💫 Why Work With Us
At The Verse, you’ll get:
- Impact --> Build games and digital therapeutics that help real people.
- Creative Range --> Work across game design, XR, behavioral science, narrative, data, and more.
- Access --> Collaborate with neuroscientists, clinicians, technologists, and transformative tech leaders.
- Community --> Join a distributed team of 50+ innovators, artists, and entrepreneurs.
- Growth --> We support your development with mentorship, hands-on experience, and strong recommendations.
📣 We’re Looking For People Who…
Are passionate about gaming for good, prosocial design, XR, wellbeing, art, storytelling, neuroscience, Buddhism, psychedelics, transformative technology, or building a metaverse that actually benefits humanity. If that’s you, we’d love to meet you.
To apply, send your resume and a note about what excites you about The Verse.
🌐 More info: versebuilding.com
📩 Contact: [email protected]
Join us. Let’s build the future of wellbeing—through play.
Ben Simon-Thomas - Founder The Verse
Contact [email protected] for more info and/or with any questions! We are always interested in connecting with the right people
TheVerse team is 50+ entrepreneurs, artists, and game developers with experiences and expertise (MAs & PhDs) in gaming, world building, metaverses, build in the open, community development, health & wellbeing.
- Ben Simon-Thomas - Founder/CEO. Buddhist-leaning entrepreneur and ecosystem developer. Founded startups in the 3D space (SoundFit: 3D Scanning & ODMS: parts-on-demand), social commerce (GroupGain), worked in health-care startups and life style modification businesses (PMRI). MA in Buddhist psychology, degrees in Religious Philosophy and Language. https://www.linkedin.com/in/bensimonthomas/### The Verse creates games and digital experiences that improve health and wellbeing.
About the company
- Top 10% of respondersThe Verse is in the top 10% of companies in terms of response time to applications
- Responds within two weeksBased on past data, The Verse usually responds to incoming applications within two weeks
- B2C
- Growth StageExpanding market presence
- Growing fastShowed strong hiring growth in the past month
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