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Delivering legendary online games globally with passion5000+ Employees
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Jobs at Wargaming - Page 4

Wargaming.net is a global video game publisher/developer and industry leader in the free-to-play, MMO market. We deliver legendary online games, globally, with passion across PC, console and mobile platforms. Founded in 1998 by Victor Kislyi in Minsk, Belarus, Wargaming.net operates in 18 offices and development centers across the globe with headquarters in Cyprus, Nicosia. We have over 150 million players worldwide and have released 15+ award-winning titles including World of Tanks, World of Warships, World of Warplanes and Master of Orion. Wargaming America is the exclusive North American publisher for Wargaming.net’s legendary games and gaming concepts across multiple platforms. Founded in 2011 and based in the San Francisco Bay Area, Wargaming America provides marketing, digital advertising, public relations/events, customer relations (content, community, customer support), publishing production, creative services, in-game analytics, and business development for all of Wargaming.net’s award winning video game titles. We’re also committed to working with foundations and charities that give back to veterans and further the preservation of military history. Every year in May to honor Military Appreciation Month, Wargaming America donates a % of in-game currency package proceeds to several organizations including The Fisher House Foundation, AMVETS and Operation Supply Drop.
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3D Artist (World of Warships Blitz)

NewPosted 1 month ago

3D Artist (World of Warships Blitz)

  • Create 3d models (modeling, textures) can do hard surfaces, sculpt objects 
  • Apply standard game art & tech principles, utilize the main integration techs of the Next Generation mobile Games
Designer

System Design Team Lead - Universal Stream (World of Tanks)

NewPosted 1 month ago

System Design Team Lead - Universal Stream (World of Tanks)

  • Collaborate with stakeholders to establish and clarify goals, objectives, and vision of a feature as well as high-level requirements.
  • Work closely with cross-functional teams (including Publishing, Legal, Analytics, and others) to gather and align requirements, ensuring smooth integration of features.
Other

Render Engineer (Unannounced project)

NewPosted 1 month ago

Render Engineer (Unannounced project)

  • Implement new and improve existing graphic features
  • Refactoring, code optimization, fix graphic bugs
Other

Render Engineer (Unannounced project)

NewPosted 1 month ago

Render Engineer (Unannounced project)

  • Implement new and improve existing graphic features
  • Refactoring, code optimization, fix graphic bugs
Other

Render Engineer (Unannounced project)

NewPosted 1 month ago

Render Engineer (Unannounced project)

  • Implement new and improve existing graphic features
  • Refactoring, code optimization, fix graphic bugs
Other

Render Engineer (Unannounced project)

NewPosted 1 month ago

Render Engineer (Unannounced project)

  • Implement new and improve existing graphic features
  • Refactoring, code optimization, fix graphic bugs
Other

Render Engineer (Unannounced project)

NewPosted 1 month ago

Render Engineer (Unannounced project)

  • Implement new and improve existing graphic features
  • Refactoring, code optimization, fix graphic bugs
Engineering

Automation QA Engineer (World of Warships Franchise, Web Team)

NewPosted 1 month ago

Automation QA Engineer (World of Warships Franchise, Web Team)

  • Development and maintenance of test scenarios and framework validating integration of our game-server and web services (on Python)
  • Bug-tracking the issues (Jira)
Other

Military designer (World of Tanks)

NewPosted 1 month ago

Military designer (World of Tanks)

  • Work in a team of historians with a group of contractors for the production of 3D models and drawings of military equipment (selection of source materials, execution and issuance of assignments, support during work progress, acceptance of work deliverables and transfer to production)
  • Search for and systematize historical materials on military equipment (Internet, printed public...
Engineering

Client Game Developer (World of Tanks)

NewPosted 1 month ago

Client Game Developer (World of Tanks)

  • Participate in the creation of new game modes and logic on the game client
  • Develop high performance (in terms of memory and execution time) in-game components
Engineering

Client Game Developer (World of Tanks)

NewPosted 1 month ago

Client Game Developer (World of Tanks)

  • Participate in the creation of new game modes and logic on the game client
  • Develop high performance (in terms of memory and execution time) in-game components
Engineering

Client Game Developer (World of Tanks)

NewPosted 1 month ago

Client Game Developer (World of Tanks)

  • Participate in the creation of new game modes and logic on the game client
  • Develop high performance (in terms of memory and execution time) in-game components
Engineering

Automation QA Engineer (World of Warships: Legends, Console and Mobile)

NewPosted 1 month ago

Automation QA Engineer (World of Warships: Legends, Console and Mobile)

  • Develop and maintain automated tests for functional, performance, and stability testing on Python
  • Work with multiple development console and mobile platforms
Other

Senior Gameplay Programmer (World of Warships, PC)

NewPosted 1 month ago

Senior Gameplay Programmer (World of Warships, PC)

  • Create new gameplay mechanics (weapons, game modes, events, matchmaking, etc.)
  • Develop a solution architecture
Designer

Senior UX/UI Designer (World of Tanks)

NewPosted 1 month ago

Senior UX/UI Designer (World of Tanks)

  • Create concepts and prototypes for new game modes in collaboration with game designers.
  • Improve the existing interfaces and design new ones for battle and game lobby.
Designer

Senior UX/UI Designer (World of Tanks)

NewPosted 1 month ago

Senior UX/UI Designer (World of Tanks)

  • Create concepts and prototypes for new game modes in collaboration with game designers.
  • Improve the existing interfaces and design new ones for battle and game lobby.
Engineering

Client Game Developer (World of Tanks)

NewPosted 1 month ago

Client Game Developer (World of Tanks)

  • Participate in the creation of new game modes and logic on the game client
  • Develop high performance (in terms of memory and execution time) in-game components
Other

Senior Unreal Developer (World of Tanks Blitz)

NewPosted 1 month ago

Senior Unreal Developer (World of Tanks Blitz)

  • Identify and define Client architectural approaches and technical solutions as a part of technical Client team
  • Implement new and improve existing core client features in C++ on UnrealEngine5
Other

Senior Unreal Developer (World of Tanks Blitz)

NewPosted 1 month ago

Senior Unreal Developer (World of Tanks Blitz)

  • Identify and define Client architectural approaches and technical solutions as a part of technical Client team
  • Implement new and improve existing core client features in C++ on UnrealEngine5
Other

Senior Unreal Developer (World of Tanks Blitz)

NewPosted 1 month ago

Senior Unreal Developer (World of Tanks Blitz)

  • Identify and define Client architectural approaches and technical solutions as a part of technical Client team
  • Implement new and improve existing core client features in C++ on UnrealEngine5