DiscoverStartupsWargamingPage 2: Wargaming Jobs
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Wargaming
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Delivering legendary online games globally with passion5000+ Employees
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Jobs at Wargaming - Page 2

Wargaming.net is a global video game publisher/developer and industry leader in the free-to-play, MMO market. We deliver legendary online games, globally, with passion across PC, console and mobile platforms. Founded in 1998 by Victor Kislyi in Minsk, Belarus, Wargaming.net operates in 18 offices and development centers across the globe with headquarters in Cyprus, Nicosia. We have over 150 million players worldwide and have released 15+ award-winning titles including World of Tanks, World of Warships, World of Warplanes and Master of Orion. Wargaming America is the exclusive North American publisher for Wargaming.net’s legendary games and gaming concepts across multiple platforms. Founded in 2011 and based in the San Francisco Bay Area, Wargaming America provides marketing, digital advertising, public relations/events, customer relations (content, community, customer support), publishing production, creative services, in-game analytics, and business development for all of Wargaming.net’s award winning video game titles. We’re also committed to working with foundations and charities that give back to veterans and further the preservation of military history. Every year in May to honor Military Appreciation Month, Wargaming America donates a % of in-game currency package proceeds to several organizations including The Fisher House Foundation, AMVETS and Operation Supply Drop.
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Gameplay Developer (World of Tanks)

NewPosted 2 weeks ago

Gameplay Developer (World of Tanks)

  • Participate in the creation of new game modes and logic on the game client
  • Develop high performance (in terms of memory and execution time) in-game components
Other

Gameplay Developer (World of Tanks)

NewPosted 2 weeks ago

Gameplay Developer (World of Tanks)

  • Participate in the creation of new game modes and logic on the game client
  • Develop high performance (in terms of memory and execution time) in-game components
Other

Generalist Artist (World of Warships, PC)

NewPosted 2 weeks ago

Generalist Artist (World of Warships, PC)

  • Creation of concepts, implementation in 3D and polishing of game objects used in the interface (separate objects based on real prototypes and based on concepts). Mid-poly models for rendering;
  • Drawing illustrations and background images used inside the game;
Other

2D Artist (World of Warships, Franchise)

NewPosted 2 weeks ago

2D Artist (World of Warships, Franchise)

  • Creating high-fidelity promotional materials
  • Creating illustrations in different styles
Other

3D Artist (World of Warships, PC)

NewPosted 2 weeks ago

3D Artist (World of Warships, PC)

  • Creation of detailed 3D gameplay models of ships and other gameplay objects using historical references and blueprints;
  • Low-poly hard surface modeling;
Designer

Senior UI Tech Artist

NewPosted 2 weeks ago

Senior UI Tech Artist

  • Create, improve, and enforce the use of art production tools and pipelines across every UI discipline
  • Question tech requests before they are actioned to ensure that they are asking for the right thing
Sales

Solutions Architect (AI Technology)

NewPosted 2 weeks ago

Solutions Architect (AI Technology)

  • Design, implement and provide lifecycle support for the unified AI Platform, the home for numerous AI-enabled applications and services ranging from traditional ML models and various internal tools, to modern large-scale LLM- and GenAI-enabled solutions serving game-scale audiences.
  • Take part in integrating the on-Platform applications and services into Company’s flagship prod...
Sales

Solutions Architect (AI Technology)

NewPosted 2 weeks ago

Solutions Architect (AI Technology)

  • Design, implement and provide lifecycle support for the unified AI Platform, the home for numerous AI-enabled applications and services ranging from traditional ML models and various internal tools, to modern large-scale LLM- and GenAI-enabled solutions serving game-scale audiences.
  • Take part in integrating the on-Platform applications and services into Company’s flagship prod...
Sales

Solutions Architect (AI Technology)

NewPosted 2 weeks ago

Solutions Architect (AI Technology)

  • Design, implement and provide lifecycle support for the unified AI Platform, the home for numerous AI-enabled applications and services ranging from traditional ML models and various internal tools, to modern large-scale LLM- and GenAI-enabled solutions serving game-scale audiences.
  • Take part in integrating the on-Platform applications and services into Company’s flagship prod...
Other

QA Tester(Unannounced Project)

NewPosted 2 weeks ago

QA Tester(Unannounced Project)

  • Manual functional testing of mobile games for iOS and Android.
  • Record and provide the reproducing steps for the observed bugs.
Sales

Solutions Architect (AI Technology)

NewPosted 2 weeks ago

Solutions Architect (AI Technology)

  • Design, implement and provide lifecycle support for the unified AI Platform, the home for numerous AI-enabled applications and services ranging from traditional ML models and various internal tools, to modern large-scale LLM- and GenAI-enabled solutions serving game-scale audiences.
  • Take part in integrating the on-Platform applications and services into Company’s flagship prod...
Sales

Solutions Architect (AI Technology)

NewPosted 2 weeks ago

Solutions Architect (AI Technology)

  • Design, implement and provide lifecycle support for the unified AI Platform, the home for numerous AI-enabled applications and services ranging from traditional ML models and various internal tools, to modern large-scale LLM- and GenAI-enabled solutions serving game-scale audiences.
  • Take part in integrating the on-Platform applications and services into Company’s flagship prod...
Sales

Solutions Architect (AI Technology)

NewPosted 2 weeks ago

Solutions Architect (AI Technology)

  • Design, implement and provide lifecycle support for the unified AI Platform, the home for numerous AI-enabled applications and services ranging from traditional ML models and various internal tools, to modern large-scale LLM- and GenAI-enabled solutions serving game-scale audiences.
  • Take part in integrating the on-Platform applications and services into Company’s flagship prod...
Sales

Solutions Architect (AI Technology)

NewPosted 2 weeks ago

Solutions Architect (AI Technology)

  • Design, implement and provide lifecycle support for the unified AI Platform, the home for numerous AI-enabled applications and services ranging from traditional ML models and various internal tools, to modern large-scale LLM- and GenAI-enabled solutions serving game-scale audiences.
  • Take part in integrating the on-Platform applications and services into Company’s flagship prod...
Other

Senior 3D Artist (World of Warships, PC)

NewPosted 3 weeks ago

Senior 3D Artist (World of Warships, PC)

  • Create Unique Ship Exterior;
  • Design Artistic Solutions for Unique Ship Content;
Designer

UX Designer (World of Tanks)

NewPosted 3 weeks ago

UX Designer (World of Tanks)

  • Create concepts and prototypes for new game modes in collaboration with game designers.
  • Improve the existing interfaces and design new ones for battle and game lobbies.
Other

CG\Skin Artist (Unannounced project)

NewPosted 3 weeks ago

CG\Skin Artist (Unannounced project)

  • Create high-quality textures and skins for 3D characters and assets
  • Create photorealistic 3D models for AAA environments and props
Engineering

Backend QA Engineer (World of Warships)

NewPosted 3 weeks ago

Backend QA Engineer (World of Warships)

  • Creating and maintaining test documentation in actual
  • Creating test scenarios
Engineering

QA Engineer (World of Warships: Legends)

NewPosted 3 weeks ago

QA Engineer (World of Warships: Legends)

  • Create and maintain up-to-date test documentation
  • Create and pass test cases, checklists, and test plans
Engineering

QA Engineer

NewPosted 3 weeks ago

QA Engineer

  • Provide quality assurance to the following: ○ In-game content: models and scenes, visual and sound effects, and localizations; ○ Game client/server.
  • Develop testing documentation and checklists and fulfill test plans.