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see & touch the big ideas in math1-10 Employees
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see & touch the big ideas in math
MathBRIX, a SaaS game-based learning platform for ages 3-8, builds critical thinking and problem-solving skills. It is designed to help children think outside-the-box and develop strong foundations for future STEM studies right from the start.

Based on an innovative curriculum with 20-years of research, virtual toy building bricks replace traditional manipulatives, with studs on the surface representing numeric value. Visual organizers –strings, arrows and an abacus-like device – let children see results of their actions. The platform, accessible on any device, adjusts to each child's level and robust analytics track outcomes.

In a 2018 beta, over 5,000 K-2 students participated. An introductory offer is now posted with subscription fees on a per-student basis. Approximately 25,000 active users expected to reach by the end of 2019. Preschool program development begins in 2019.

The U.S. game-based early learning market should reach $1.7B by 2021, with a CAGR of 30.5%.







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Tyler Schwartz
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Jaydev Mahadevan
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Bettie Schwartz
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Founder @MathBRIX
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