- B2C
- Scale StageRapidly increasing operations
- Top InvestorsThis company has received a significant amount of investment from top investors
- Website
- Locations
- Company size
- 1001-5000 people
- Total raised
- $21M
- Company type
- Software Development
- Markets
- GamesVideo GamesDevelopment PlatformsComputers
Jobs at Riot Games
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Team
Location
Type
Operations
Associate Talent Producer - 12 Month Contracts
NewPosted yesterday
Associate Talent Producer - 12 Month Contracts
- Assess the strengths and weaknesses of on-air talent in the ecosystem.
- Consult on talent assignments for events.
Other
Game Designer III - Teamfight Tactics, Gameplay
NewPosted yesterday
Game Designer III - Teamfight Tactics, Gameplay
- Collaborate with design leadership and the wider design team to improve the game experience across many releases.
- Develop the craft skills to serve as the design lead of a future TFT set.
Engineering
Director, Software Engineering - League of Legends
NewPosted 2 days ago
Director, Software Engineering - League of Legends
- Hiring exceptional talent
- Develop an organizational structure, in partnership with product and technical leadership, to accomplish the priorities of the teams and, the broader, League PC studio
Other
Architect User Experience Designer - League of Legends
NewPosted 2 days ago
Architect User Experience Designer - League of Legends
- Lead UX design across multiple workstreams, focusing on the interaction design and player flows for these areas
- Deliver appropriate UX design artifacts (wireframes, user flows, etc) and prototype UI
Engineering
Research Scientist Intern - Game AI - Summer 2025 (Remote)
NewPosted 3 days ago
Research Scientist Intern - Game AI - Summer 2025 (Remote)
- Work closely with game teams and content creators to accelerate the pace that we produce content for our games
- Partner with artists, designers, and engineers to prototype new applications of research
Engineering
Research Scientist Intern - Generative AI - Summer 2025 (Remote)
NewPosted 3 days ago
Research Scientist Intern - Generative AI - Summer 2025 (Remote)
- Work closely with game teams and content creators to accelerate the pace that we produce content for our games
- Partner with artists, designers, and engineers to prototype new applications of research
Engineering
Principal Software Engineer, Product Tech-Lead - Unpublished R&D Product
NewPosted 3 days ago
Principal Software Engineer, Product Tech-Lead - Unpublished R&D Product
- Provide guidance to engineering team members while establishing and championing alignment around technical initiative areas
- Implement and guide implementation of technical solutions to key product problems
Engineering
Principal Software Engineer (Services) - Teamfight Tactics, Core Tech
NewPosted 3 days ago
Principal Software Engineer (Services) - Teamfight Tactics, Core Tech
- Technical Leadership: Explore, define, and lead the development of technological initiatives, pushing the boundaries of innovation for new features
- Technical Architecture: Define and drive the architecture of backend services, ensuring scalability, high availability, and efficient performance for millions of players.
Other
Game Producer - VALORANT
NewPosted 3 days ago
Game Producer - VALORANT
- Drive the organization and delivery of team’s feature work
Run day-to-day team production operations
Create and maintain a clean, up-to-date work backlog
Facilitate team meetings, discussions, and decisions
Support team by removing roadblocks and managing distractions
Direct all team rituals
Team has predictable and measurable capacity for work through
Cross-functional work planning with accurate estimations
Velocity tracking on sprint and release basis
Sprint/milestone commitment tracking
Dependency/risk tracking
Quality tracking
Track and communicate progress to stakeholders and rest of team
Track ALL work (planned, unplanned, emergent)
Direct all progress communication
Establish, develop, and maintain stakeholder relationships, keeping them informed of progress and looped in to key decision making
End-to-end feature delivery tracking
Define and ensure work meets definition of done
Update and track against common delivery checklist for shipping
Ensure team's work matches overall project priorities and goals
Strategic work alignment & prioritization
Act as liaison between your team, partner teams and stakeholders
Align team, and be able to articulate how outputs ladder up to strategy and product vision as prioritized by project leadership
Create and maintain the team product roadmap
Create and prioritize team backlog with the Area Leads.
Able to communicate and get stakeholder buy-in on the “why” behind the team’s work
Player resonance
Provide critical product feedback and insights to the team and leadership
Be the advocate for team’s game and business decisions
Champion a player-focused mindset and be the voice of the player
Actively review and engage with players via popular channels (forums, events, etc). Deeply understand the pulse of our players.
Responsible for communicating team staffing needs
Knowledgeable of team workflows to inform staffing needs, estimates, and risks
Responsible for understanding total required scope for team’s efforts
Work with Area Leads to meet staffing needs
Ensures strong team health, culture, and efficiency
Team work systems are efficient and adopted by everyone on the team
Monitors team morale, ensures the team has a safe and supportive environment where they can succeed
Celebrates successes, makes sure team-building happens regularly
Resolves team problems quickly
Engineering
Director, Data Engineering - Riot Data
NewPosted 3 days ago
Director, Data Engineering - Riot Data
- Define and lead the data engineering and analytics strategy ensuring alignment with business objectives and long-term goals.
- Lead the design and development of scalable data pipelines, ETL processes, data warehousing, and cloud data architectures to support advanced analytics and operational needs.
Engineering
Data Science Intern - VALORANT - Summer 2025 (Remote)
NewPosted 3 days ago
Data Science Intern - VALORANT - Summer 2025 (Remote)
- Work closely with game feature teams to optimize the way that we design and serve to players
- Partner with game designers & software engineers to design and implement data driven features and services
Engineering
Data Science Intern - League Data Central - Summer 2025 (Remote)
NewPosted 3 days ago
Data Science Intern - League Data Central - Summer 2025 (Remote)
- Work closely with game feature teams to optimize the way that we design and serve to players
- Partner with game designers and engineers to design and implement data products
Product
Director, Product Management - 2XKO
NewPosted 6 days ago
Director, Product Management - 2XKO
- Maintain strategy & audience understanding for the game and operationalize that strategy by ensuring the development team's efforts are aligned with the critical path of creating a successful product & business and are executed effectively and efficiently
- Identify and prioritize product choices that create competitive advantages and adapt to changin...
Other
Technical Art Intern, Rendering - TFT - Summer 2025 (Remote)
NewPosted 6 days ago
Technical Art Intern, Rendering - TFT - Summer 2025 (Remote)
- Collaborate directly with Art and Design disciplines to understand desired visual behaviors and translate them into specific visual outputs
- Produce shaders and materials that help the team realize visual targets for environments, characters, VFX, and/or UI
Other
Motion Graphics Art Intern - TFT - Summer 2025 (Remote)
NewPosted 6 days ago
Motion Graphics Art Intern - TFT - Summer 2025 (Remote)
- Create UI animatics out of static visual designs, following the Teamfight Tactics and League of Legends quality, style and motion conventions
- Work closely with the Visual Design lead and UI team to support in and around-game features
Other
Concept Art Intern - TFT - Summer 2025 (Remote)
NewPosted 6 days ago
Concept Art Intern - TFT - Summer 2025 (Remote)
- Sketch, ideate, and iterate concepts of creatures, props and VFX in collaboration with other developers
- Develop detailed concept art and orthographs for 3D artists and animators to implement into working game assets
Other
Animation Art Intern - TFT - Summer 2025 (Remote)
NewPosted 6 days ago
Animation Art Intern - TFT - Summer 2025 (Remote)
- Create high quality animations for a diverse and expanding universe, including bipeds, quadrupeds, and monsters
- Collaborate with designers and artists to create animation assets that fulfill the requirements of the project’s game and visual design
Other
3D Character Art Intern - TFT - Summer 2025 (Remote)
NewPosted 6 days ago
3D Character Art Intern - TFT - Summer 2025 (Remote)
- Create a wide variety of 3D Assets ranging from High Fantasy Characters to Sci-Fi Monsters
- Understand game requirements to create low poly assets that are optimized for deformation and animation
Other
VFX Art Intern - TFT - Summer 2025 (Remote)
NewPosted 6 days ago
VFX Art Intern - TFT - Summer 2025 (Remote)
- Design and help implement the sleek, dynamic, and dramatic special effects that add atmosphere and depth to gameplay
- Balance visual satisfaction and gameplay clarity while working to ensure amazing effects are accurately representing a given action or state
Designer
Visual Design Art Intern - TFT - Summer 2025 (Remote)
NewPosted 6 days ago
Visual Design Art Intern - TFT - Summer 2025 (Remote)
- Create 2D UI visuals that balance aesthetics with functionality and follows the Teamfight Tactics quality, style, and visual design conventions.
- Work closely with the Visual Design lead and UI team to support in-game features for new sets that reinforce product goals.