Playrific company logo
Mobile games for kid's brands & smart toys for ages 2-1211-50 Employees
  • B2C
  • B2B
  • Early Stage
    Startup in initial stages
Website
Location
Company size
11-50 people
Total raised
$4.7M
Company type
Early Stage
Markets
Digital MediaKidsEdutainmentInternet of Things
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Jobs at Playrific

Candidates can expect to work with exceptionally knowledgeable individuals, who bring a wide variety of technical background. The team believes that the market for educational software, especially educational software for young children will grow substantially in the coming three to five years. The team further believes that kids, especially very young kids, are shut out of the Internet at a time when a vast amount of learning happens (ages 2 to 8). Making the Internet “safe” for kids, especially very young kids opens a world of exploration for kids where the requirements for learning are merely curiosity and a computer; not education-oriented parents, wealth, or great pre-schools. The team is dedicated to opening that world to young kids everywhere. In this environment, the candidate can expect broad exposure to cloud computing management, distributed architecture, reliance on open source, and world-class teammates.

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