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Backend-as-a-Service for games11-50 Employees
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Backend-as-a-Service for games
PlayFab unlocks a new world of creativity for game developers by providing a cross-platform "backend-as-a-service" built exclusively for games. We give game developers the tools, technologies, and know-how they need to have a trouble-free launch day, and profitable day-to-day operations after that.

PlayFab was founded in 2014 as a spin-out from Seattle-based Uber Entertainment. It was set up to commercialize the battle-tested “UberNet” technology that has already been used to power multiple games into the top 10 on Steam, including LoadOut (#6) and Planetary Annihilation (#2). Our first PlayFab-powered mobile game, ToyRush, was launched on 5/14 and reached #35 game on AppStore (#1 card game) with no problems.
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Matt Augustine
Avatar for Matt Augustine
Founder PlayFab, Inc. • Worked at @Microsoft, @Uber Entertainment • Studied at @University of Texas at Austin
Founder & CEO @PlayFab. Sold @SproutGames to @PopCap Games. Founded PopCap Asia. Led #HourOfCode for @CodeOrg. A.B. Harvard CS. 15 yrs game industry experience.
Valuation

$0

Funded over

4 rounds

Latest round

Acquired (Jan 2018)

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