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Jobs at Field AI
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Mechanical Engineer Internship, Robotics Hardware
NewPosted 5 days ago
Mechanical Engineer Internship, Robotics Hardware
- Structures: Design and model mechanical structures including external enclosures, internal compute frames, and load-bearing chassis.
- Mounts: Design and validate robust sensor mounts, payload attachment points, and mechanical interfaces.
In office • Boston
Other Engineering
Robotics Systems Engineer
NewPosted 1 month ago
Robotics Systems Engineer
- Build and maintain the systems software that powers Field AI's robotic platforms.
- Bring up and integrate onboard compute, sensors, networking, and supporting hardware across different robot platforms.
In office • Irvine
$150k – $200kEngineering
Robotics AI Engineer – Calibration, Localization, and Mapping
NewPosted 1 week ago
Robotics AI Engineer – Calibration, Localization, and Mapping
- Design and implement state-of-the-art calibration, localization, and mapping algorithms for our autonomous quadrupeds and humanoids
- Develop various tools and metrics to continuously validate and benchmark the performance of our various subsystems
In office • Irvine
Engineering
Forward Deployed Engineer
NewPosted 1 week ago
Forward Deployed Engineer
- 1. Field Deployment & Operations
- Lead the end-to-end deployment of autonomous systems in customer environments.
Remote only • Japan
Engineering
Research / Software Engineer - Humanoid Whole Body Learning
NewPosted 1 week ago
Research / Software Engineer - Humanoid Whole Body Learning
- Develop and train whole-body loco-manipulation policies for humanoid robots.
- Deploy trained policies to physical humanoids and integrate them into our production software stack.
In office • Boston
$120k – $220kEngineering
Robotics Research Internship, Humanoid Manipulation (Spring 2027) | PhD Internship
NewPosted 2 weeks ago
Robotics Research Internship, Humanoid Manipulation (Spring 2027) | PhD Internship
- Design, implement, and evaluate manipulation strategies for humanoid robots across diverse tasks.
- Explore loco-manipulation problems that integrate perception, planning, and control.
In office • Boston
Engineering
Robotics Research Internship, Humanoid Manipulation (Summer 2027) | PhD Internship
NewPosted 2 weeks ago
Robotics Research Internship, Humanoid Manipulation (Summer 2027) | PhD Internship
- Design, implement, and evaluate manipulation strategies for humanoid robots across diverse tasks.
- Explore loco-manipulation problems that integrate perception, planning, and control.
In office • Boston
Engineering
Automation Engineer
NewPosted 2 weeks ago
Automation Engineer
- Own day-to-day triage of issues across deployed sites and identify the highest-impact failure modes.
- Analyze robot behavior, logs, telemetry, and model outputs to diagnose issues across perception, prediction, and planning.
In office • Irvine
$80k – $130kOther Engineering
Senior Data Platform Engineer
NewPosted 4 weeks ago
Senior Data Platform Engineer
- Design and build scalable data architecture for large-scale multimodal robotics and ML datasets.
- Build abstractions and services for ingestion, processing, datasets, metadata, lineage, and data quality.
In office • Irvine
Engineering
Senior ML Engineer — Data Flywheel
NewPosted 4 weeks ago
Senior ML Engineer — Data Flywheel
- Build and maintain pipelines that transform robot data into training-ready ML datasets.
- Automate data processing, filtering, selection, transformation, labeling, and dataset-generation workflows.
In office • Irvine
Engineering
Senior Software Engineer, Multiagent Simulation
NewPosted 1 month ago
Senior Software Engineer, Multiagent Simulation
- Architect high-fidelity multi-robot simulation scenes (terrain, sensors, dynamic obstacles) and scale from single-agent tests to fleet scenarios.
- Integrate physics, perception, and comms models so agents behave realistically at fleet scale.
In office • Boston
$125k – $170kEngineering
Software Integration Engineer - Federal
NewPosted 1 month ago
Software Integration Engineer - Federal
- Drive strategic integration, debugging, and rapid capability development while providing essential software support
- Build robust utilities and tools to facilitate integration and automated testing for system software builds
In office • Irvine
$100k – $200kEngineering
3D/AR/VR Software Engineer
NewPosted 1 month ago
3D/AR/VR Software Engineer
- Define and execute the robotics AI research roadmap in alignment with FieldAI’s mission and product goals.
- Identify emerging research directions, tools, and techniques across robotics, embodied AI, and machine learning.
In office • Boston
$120k – $180kEngineering
Robotics Autonomy Engineer - Safety
NewPosted 1 month ago
Robotics Autonomy Engineer - Safety
- Own and evolve the safety layer that runs independently of perception, planning, and learned policies, and extend it to new wheeled, legged, and humanoid platforms
- Build runtime monitors and collision avoidance backstops that check every commanded motion against the environment before it reaches the robot
In office • Irvine
$100k – $230kEngineering
Senior Research Engineer - Manipulation
NewPosted 1 month ago
Senior Research Engineer - Manipulation
- Advance Humanoid Manipulation Research and Development
Design, implement, and evaluate learning-based manipulation models and strategies for humanoid robots across a wide range of tasks.
Drive projects from early concepts through on-robot testing and deployment.
Develop loco-manipulation capabilities that integrate perception, control, and planning.
In office • Boston
$150k – $300kEngineering
Senior/Staff Software Engineer, Robotics Platform
NewPosted 1 month ago
Senior/Staff Software Engineer, Robotics Platform
- Architect the software platform for physical AI—the foundation on which our autonomy runs across legged robots, ground vehicles, humanoids, and future embodiments
- Define the interfaces and contracts between major subsystems, and steward them as versioned, well-documented APIs that internal teams and external partners can depend on
In office • Irvine
$150k – $215kEngineering
DevOps Engineer
NewPosted 1 month ago
DevOps Engineer
- Stand up CI/CD for the humanoid monorepo: containerize, push to ECR, run unit tests, build, and gate on simulation system tests before promotion.
- Work with the platform team's self-hosted GitHub Actions runners (ARM, AMD, CUDA, Jetson-class targets) rather than standing up parallel infrastructure.
In office • Boston
Engineering
Field Application Engineer (Off-Road Vehicles) - Irvine, CA
NewPosted 1 month ago
Field Application Engineer (Off-Road Vehicles) - Irvine, CA
Job Title: Field Application Engineer
Location: Irvine, CA - Frequent Nationwide Travel Required
Job Type: Full time
Who are We?
Field AI is transforming how robots interact with the real world.
In office • Irvine
$60k – $80kEngineering
Perception Engineer — 3D Representation & Navigation
NewPosted 1 month ago
Perception Engineer — 3D Representation & Navigation
- Own 3D Representation for Navigation (core focus)
- Design and build the 3D scene/traversability representations our robots plan and act on — point cloud–based or learned implicit structures — optimized for real-time, on-robot use rather than offline reconstruction quality.
In office • Irvine
$135k – $190kEngineering
Senior Field Application Engineer - Irvine, CA
NewPosted 2 months ago
Senior Field Application Engineer - Irvine, CA
- Lead end-to-end deployment, commissioning, and operational readiness of FieldAI robotic systems at customer sites.
- Serve as the primary technical point of contact during customer deployments, pilots, and production operations.
In office • Irvine
$80k – $120k