Avatar for Roblox
Roblox
Actively Hiring
Build and share your own multiplayer video games
  • B2C
  • Public Stage
    Publicly traded company
  • Top Investors
    This company has received a significant amount of investment from top investors
  • +1

Senior Software Engineer, 3D Engine Scalability

  • $243k – $295k
  • |
  • |8 years of exp
  • |Full Time
Posted: 1 week ago• Recruiter recently active
Job Location
Remote Work Policy

In office - WFH flexibility

Visa Sponsorship

Not Available

RelocationAllowed
Skills
C++
Robotics
Transcoding
Streaming
Geometry Processing
Game Engines
Real-time simulation
AR/VR
Mesh Processing
Spatial Data
Performance Systems
Real-Time 3D Rendering
Runtime Loading
Level of Detail
3D Asset Pipelines
GPU/client Performance

About the job

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.

At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device.We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

Job Description

The Geometry Scalability team builds the systems that power both Avatars and Environments across Roblox. Our mission is to enable millions of developers to build large, high-fidelity worlds and multiplayer experiences that still run smoothly on phones and low-end devices.

We’re the team that lets Roblox experiences evolve from simple platformers into massively multiplayer, open-world, AAA-quality games. This is a CEO-level priority: how Roblox “ages up” from kids’ games to experiences everyone wants to play, by making higher-fidelity avatars and environments performant at platform scale.

You Will:

  • Design and ship 3D engine systems for avatar and environment geometry, including mesh processing, level of detail, transcoding, streaming, runtime loading, and related performance systems.
  • Partner closely with other teams (Rendering, Avatar, Studio) and external developers so that the features you build are directly usable to create amazing experiences.
  • Profile and improve the performance of our game engine across a wide range of devices, with particular attention to mobile.
  • Lead by example: drive projects end-to-end, mentor other engineers, and help set a high bar for technical quality and code health on the team.

You Have:

  • Proven Expertise: 8+ years of professional experience building and shipping high-performance systems in domains such as game engines, real-time simulation, robotics, AR/VR, or similar.
  • Strong C++ Experience: Deep proficiency in C++, with a focus on writing clean, efficient, and maintainable code in large codebases.
  • Applied 3D Systems Experience: Demonstrated hands-on experience building at least one production system involving real-time 3D rendering, mesh or geometry processing, LOD, animation/skinning, spatial data, 3D asset pipelines, or GPU/client performance. Deep specialization in one area is not required, but meaningful hands-on experience is.
  • Real-time Performance Mindset: Experience diagnosing tradeoffs among CPU/GPU time, memory, loading latency, visual quality, and frame-time stability on constrained platforms such as mobile or console.
  • Ownership in Ambiguity: A track record of driving work end-to-end when the problem wasn't fully specified: defining the approach yourself, seeing it through implementation, rollout, and production consequences; gathering more information when requirements didn't make sense.
  • Collaboration and Communication: Ability to work effectively across teams (Engine, Rendering, Avatar, Studio, and developer-facing teams) and explain complex technical topics clearly to different audiences.

For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.

Annual Salary Range

$243,290—$295,250 USD

Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).

Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.

For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.

About the company

Roblox company logo

Roblox

Actively Hiring
Build and share your own multiplayer video games5000+ Employees
Company Size
5000+
Company Type
Private Company
Company Industries
Social Games
Company Industries
Social Media Platforms
Company Industries
Development Platforms
Company Industries
Application Platforms
Company Industries
Portals
  • B2C
  • Public Stage
    Publicly traded company
  • Top Investors
    This company has received a significant amount of investment from top investors
  • 4.3
    Work / Life Balance
    Employees rate Roblox 4.3/5 on Glassdoor for work / life balance
Learn more about Roblox image

Funding

AMOUNT RAISED
$442.7M
FUNDED OVER
10 rounds
Rounds
A
Undisclosed amount
Series A - Mar 2025+9

Perks

Excellent medical, dental & vision benefits
Rewarding 401(k) program
Flexible vacation policy
Daily lunch & fully stocked kitchens w/ unlimited snacks
Life insurance & disability benefits
Onsite fitness center and fitness program credit
Commuter benefits

Founders

David Baszucki
CEO & Founder
San Francisco Bay Area
image
View the team image

Similar Jobs

Enigma Technologies company logo
Enigma Technologies
Enigma provides trusted business data built on unparalleled entity resolution
Neuralink company logo
Neuralink
Ultra-high bandwidth brain-machine interfaces to connect humans and computers
Zipline company logo
Zipline
Our mission is to create the global logistics system that serves all humans equally
Astranis company logo
Astranis
Building next-generation internet satellites to get the world online
Archesys company logo
Archesys
Improving the government services that impact everyday lives
Sponsor a Pet company logo
Sponsor a Pet
We are a fundraising company for animal non-profits
Nextdoor company logo
Nextdoor
Nextdoor is the private social network for your neighborhood
Svix (YC W21) company logo
Svix (YC W21)
Enterprise ready webhooks service. Open source and cloud hosted