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Medal
Actively Hiring
Sharing gaming moments should be as simple as IRL. We built the platform to enable that
  • Growth Stage
    Expanding market presence

Fullstack Engineer - Data Platform

Posted: 2 months ago
Job Location
Visa Sponsorship

Not Available

RelocationNot Allowed

About the job

About General Intuition

General Intuition is the frontier lab for acting in space and time. We build large action models and world models that can perceive, predict, and act across virtual and physical environments. General Intuition builds on the strength of Medal, the world's largest and fastest-growing platform for gaming clips, where millions of gamers capture, share, and discover new games every year. We recently raised $320M at a $2.3B valuation led by Khosla Ventures with participation from General Catalyst, Eric Schmidt, and Jeff Bezos, to discover the next generation of real-world intelligence.

The Role

Billions of gameplay clips a year come in on one side. Large action models and world models train and serve on the other. Everything in between - the pipelines that turn raw footage into training data, the clusters that consume it, the storage and I/O that keeps them fed, the runtime that serves the results - is infrastructure, and it is what you own.

This is deliberately not a narrow role. We are not hiring a Kubernetes specialist, or a data engineer, or an inference person. We're hiring someone who can move from cluster scheduling to disk throughput to a preprocessing pipeline to inference latency in the same week, and who becomes the technical reference other engineers bring their system designs to, across both GI and Medal.

You'll work directly with the founding team, at a company small enough that the decisions are yours to make.

What We're Looking For

  • You own orchestration and GPU clusters - scheduling, utilization, capacity. Expensive hardware sitting idle is your problem, and so is a training run blocked behind the scheduler.
  • You build the preprocessing pipelines that turn a very large corpus of raw gameplay video into training-ready data, at a throughput that keeps training from waiting on data.
  • You treat disk and network I/O as a first-class constraint rather than an afterthought. At our data volumes it is frequently the bottleneck, and you know how to find out whether it is.
  • You optimize inference in production - batching, quantization, KV cache, serving runtimes - and you own the latency and cost numbers rather than reporting them.
  • You are at ease across cloud providers and comfortable owning infrastructure as code, multi-region deployment, and the reliability of everything above.
  • You can draw a circle around something substantial and say: this was mine. You decided how it was built, you chose the technologies, and you carried it to production. Not "contributed to a team that" - you made the calls, and you have several examples.

Two Paths In

We weight these the same:

  • You spent years deep in infrastructure at a large tech company or a serious lab, then left to build your own thing - founder, co-founder, or founding engineer - and you've been at it for at least a year.
  • You've spent five or six years going deep on hard infrastructure inside a big company or lab, you own a system people have heard of, and you're ready for a place where you decide what gets built.

Either way, you're still writing code today and you want to keep writing it.

What We Don't Care About

Where you went to school, whether you have a PhD, and what your title was. Some of the best infrastructure engineers we know were called "Software Engineer" for six years. Point us at what you've built instead - repositories, writing, talks, the thing you maintain on the side. We would rather read your code than your resume.

Our Stack

Kubernetes, multi-region. GPUs across cloud providers. Python and Go, with Rust and C++ where performance demands it. Terraform. In-house frontier models: action models, world models, video understanding.

We are not dogmatic about any of this. If you think we've made the wrong call somewhere, that's a conversation we want to have in the interview.

Location

In-office, 5 days a week, in New York City. Geneva is also possible. For someone exceptional we will talk about other locations.

Benefits

  • Competitive salary and meaningful equity
  • Comprehensive medical, dental, and vision coverage
  • 401(k)
  • Wellness and fitness perks including a Wellhub membership and mental health resources
  • Paid parental leave, fertility and maternal health benefits
  • Generous PTO policy
  • Daily meals and commuter benefits at our NYC HQ in Flatiron
  • Learning and development stipend

Benefits vary by country and employment type.

About the company

Medal company logo

Medal

Actively Hiring
Sharing gaming moments should be as simple as IRL. We built the platform to enable that51-200 Employees
Company Size
51-200
Company Type
Mobile App
Company Type
Mobile Games
Company Type
Mobile Game Platform
Company Type
Software Development
Company Type
Social Media
Company Industries
Social Games
  • Growth Stage
    Expanding market presence

Employees joined from

Learn more about Medal image

Perks

Healthcare benefits
Full medical, dental, and vision insurance
401K
Equity Options
Unlimited PTO (4+ weeks standard)

Founders

Joshua Lipson
CTO
Long Beach
image
Iggy Harmsen
Founder
Netherlands
image
View the team image

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