Avatar for Demiurge Studios.
Demiurge Studios.
Actively Hiring
Making mobile games with an emphasis on deep gameplay systems and memorable characters

Senior Technical Artist

Posted: 4 months ago
Visa Sponsorship

Not Available

Hires remotely
Everywhere
RelocationAllowed

About the job

Demiurge is searching for a self directed, motivated Senior Technical Artist who has Unreal 5 experience and is eager to learn new proprietary technology for open world environments. We want a team player who possesses excellent communication skills, strong sense of accountability, and a desire to collaborate, learn, and grow with some of the top developers in the industry. If you have a blend of technical, people, and art skills, we’d love to talk with you!

Responsibilities:

  • Provide technical art support for both co-developed and internally developed projects
  • Work with artists, designers, and engineers to improve content creation processes, asset integration and workflow efficiency
  • Design, develop and maintain Maya-specific tools to streamline 3D art asset pipelines
  • Troubleshoot issues associated with art files as they arise and provide feedback and debugging of complex assets
  • Create and maintain technical documentation

Qualifications:

  • 2-3 years of experience working in a technical art role with at least 1-2 shipped titles
  • Experience developing content creation workflows and asset integration processes
  • A strong understanding of Maya’s pipeline and tools
  • Experience with common scripting languages (Python, MEL script, etc.) and the ability to create custom art tools and scripts for Maya
  • Experience working in Unreal and Unity for mobile, PC, and console
  • Experience profiling in-game assets and providing optimization recommendations
  • A strong reel/portfolio showing executed game technical art
  • Must be eligible to work in the United States

Preference for candidates with:

  • Familiarity with C#, C++, and working with Unreal Blueprint
  • Exposure and comfort developing and implementing Unreal’s suite of AI and generative tools
  • Experience working with VFX in Houdini, Maya, Unreal Niagara or Unity VFXGraph
  • A practical knowledge of keyframing, joints and locators, particle systems, physics, and rigid/soft body simulations
  • A deep love for games, with time regularly spent playing new releases
  • Outside interests!

About the company

Demiurge Studios. company logo

Demiurge Studios.

Actively Hiring
Making mobile games with an emphasis on deep gameplay systems and memorable characters11-50 Employees
Learn more about Demiurge Studios. image

Similar Jobs

Tutteo company logo
Tutteo
Cloud-based music notation technology
SPREAD company logo
SPREAD
One engineering intelligence network to connect your entire product knowledge!
Appinio company logo
Appinio
From questions to insights in minutes. Appinio provides real-time, mobile market research
Revenue AI company logo
Revenue AI
AI driven assistant and revenue management platform