Avatar for Holos
Making it easy for anyone to create immersive, hands-on learning experiences in VR & AR
  • B2B
  • Early Stage
    Startup in initial stages

Unity Engineer

  • $70k – $110k • 0.0% – 0.5%
  • Remote • 
  • 3 years of exp
  • Full Time
Reposted: 8 months ago
Visa Sponsorship

Not Available

Remote Work Policy

Onsite or remote

Hires remotely in
Preferred Timezones
Central Time
Collaboration Hours
9:00 AM - 5:00 PM Central Time
RelocationAllowed
Skills
UI/UX Design
Unity3D
REST
Unity3D C#
VR
AR/VR

About the job

Introduction & Summary

Holos, Inc. was founded in 2016 with the goal of changing how the world learns. We are located in the heart of downtown Madison, WI, and have a preference for local candidates who can accommodate a hybrid weekly schedule, but we are open to working remotely with qualified candidates across the country.

We welcome friendly, curious individuals who understand the power of communication, knowledge, and teamwork to apply, and we can’t wait to meet you!

Your duties will include:

  • Collaborating with the COO and CEO, as well as the rest of the Engineering team, to design, prototype, implement, and maintain the current Holos platform, as well as future feature developments
  • Communicating with our end-users to catalog feedback and propose new developments based on said feedback
  • Formulating new design decisions & product directions based on your observations during user testing
  • Creating new features and capabilities that empower our end-users to create learning experiences faster and for students to have broader access to the Holos platform

This is a full-time position. As a member of the team, you have plenty of autonomy. You are given wide latitude to build your skillset in various directions. We offer flex- remote and flexible work schedules, too! If you get your best work done when you go into a physical office, ours is located off of State St, close to our state’s Capitol building as well as UW–Madison’s campus. Ideally, you’d be within commuting distance of Madison, WI, but remote is okay too! We run yearly retreats to connect in person. For benefits, we offer unlimited PTO, sick leave, healthcare (health, dental, and vision), and stock option plans to all eligible employees.

What We Are Looking For

Prerequisite Skills and Experience:

  • 5+ years of experience with Unity programming game mechanics
  • A solid understanding of C# and the ability to create and maintain durable architecture patterns
  • Familiarity with VR/AR development and design paradigms
  • A collaborative spirit—you serve others and expect the same service from everyone else on the team
  • A deep understanding and passion for human factors, human-computer-interaction design, UX (i.e., empathy for end-users)
  • An understanding of physics (joints, forces, constraints, collider types, etc.)
  • An understanding of geometry and other performance constraints and how they affect different build targets
  • Professional experience using git for source control
  • Excellent written skills with the ability to create examples and maintain durable technical documentation
  • Excellent verbal skills with the ability to communicate your recommendations and why
  • A portfolio of relevant 3D projects (gaming, educational, or otherwise)

Nice to Have:

  • Particles, Shader, & VFX experience
  • Networking experience with UNET or a similar peer-to-peer networking package
  • Experience and/or knowledge of REST principles for transmitting and receiving assets between Unity and our web client.
  • Prior experience using a robust input framework such as UltraLeap’s Interaction Engine
  • Prior experience with mobile platforms such as iOS or Android
  • The ability to add “juice” and polish to interactions

The Company and the Mission

At Holos, we're developing tools that empower people to take control of their learning and personal growth like never before. Our product is built on top of proven technologies like Unity, Valve’s SteamVR platform, Node.js, and Vue.

Our team is small but mighty and growing. Holos is a venture-backed Techstars space alum who is on active contracts with the US Air Force. You'll be working directly alongside our Co-Founders in a very generalist and multidisciplinary role. If you have an affinity for technology, design, and education, then please reach out. We are looking for those who have a sharp, knowledgeable edge but also a strong sense of humility and respect for their peers. We welcome friendly, curious individuals who understand the power of communication and teamwork to apply.

Please note we will not reply to recruiters or contract development firms. We look forward to seeing your application!

About the company

Holos company logo
Making it easy for anyone to create immersive, hands-on learning experiences in VR & AR1-10 Employees
  • B2B
  • Early Stage
    Startup in initial stages
Learn more about Holos image

Funding

AMOUNT RAISED
$2.1M
FUNDED OVER
8 rounds
Rounds
S
$770,000
Seed - May 2020+7

Perks

Comprehensive Medical, Dental, and Vision Insurance
Employee Stock Options Pool
Remote + Hub Work Model

Founders

Dan Borkhus
Founder • 3 years • 10 years
image
Tyler Waite
COO, CCO, and VP of Product • 3 years • 10 years
Madison
image
View the team image

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