VRmersive careers
With over 2 billion smartphones in the world, mobile VR has the most potential to bring VR to the masses. Unfortunately, its current input options are limited; which limits building the rich & immersive VR experiences that can be found on high-end VR platforms. Real walking input -as enabled using positional tracking- is most immersive for VR navigation and least likely to cause cybersickness, but this is not available on mobile VR platforms. Walking-in-place (WIP) closely approximates real walking and offers the same benefits. We developed a walking-in-place Unity Plugin called VR-step (assetstore.unity3d.com/en/#!/content/60450) that lets you build rich interactive VR experiences on mobile VR
You can also try VR-step in our free portal-like puzzle game called Gravity Pull on iOS/Android: vrstart.com/?app=gravity_pull
You can also try VR-step in our free portal-like puzzle game called Gravity Pull on iOS/Android: vrstart.com/?app=gravity_pull
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eelke folmer
CEO VRmersive • Worked at @Google Research • Faculty @University of Nevada, Reno • PhD Software Architecture @University of Groningen
AllTrails • San Francisco • $85k – $110k • 2 days ago
Elemental Led • Reno • 3 weeks ago
ITS Logistics • York • 3 weeks ago
Lucid • Salt Lake City • 3 weeks ago
Clear Capital • Truckee • $81k – $105k • 1 month ago

