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A gaming studio built in an organic and autonomous way1-10 Employees
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A gaming studio built in an organic and autonomous way
We are working on the play-to-earn title, alongside talented people. Some of us worked at major gaming companies in VP roles, managed games from 0 to 100M downloads, published dozen of mobile hit games, and were behind some first-tier PhD-level math research reports.

We want to experiment with brand new features and create juicy and fun experiences, with a deep game economy. We want to keep the game accessible and target crypto-native people and speculation-driven individuals specifically in the early days. We aim for a mass-market audience.

We aim to to involve the players at any stage of the development to an extent never seen before. We aim to have our players being our first shareholders. We aim to have our players being our first contributors. We want to reinvent the way studios work, collaborate, and take feedback from their communities.
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Ilan Nabeth
Avatar for Ilan Nabeth
The thing that I'm the proudest of? Manage a game from ideation, to 100M+ downloads. I believe you grow when surrounded by great people, not just great names.
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