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Jobs at Epic Games

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Engineering

Tools Programmer Intern

NewPosted 5 days ago

Tools Programmer Intern

  • Create and improve tools and platforms used by developers working at Epic
  • Write unit and functional tests that ensure the quality of the tools we release
Engineering

Senior Engine Programmer, Unreal Cloud Services

NewPosted 1 week ago

Senior Engine Programmer, Unreal Cloud Services

  • Build Unreal Editor features that bring cloud-based collaboration into everyday creator workflows
  • Implement responsive editor experiences that interact with asynchronous and distributed servi
Engineering

Gameplay Programmer Intern

NewPosted 1 week ago

Gameplay Programmer Intern

  • Assist in prototyping and implementing gameplay features in collaboration with art and design
  • Help debug, test, and fix bugs in gameplay systems
Engineering

Machine Learning Intern

NewPosted 2 weeks ago

Machine Learning Intern

  • Create machine learning models in areas including player safety, game agents (e.g. AI-backed characters, VLA agents), world/scene and game logic generation, developer tools, and improved user experience
  • Work alongside our team of research scientists and programmers on applied research problems
Engineering

Senior Engine Programmer, Content Distribution

NewPosted 2 weeks ago

Senior Engine Programmer, Content Distribution

  • Architect and implement low-level engine systems across multiple platforms, including networking, I/O access interfaces, analytics, and the language toolchain, with a focus on robustness, performance, and usability
  • Re-architect Unreal Engine to support the long-term vision of delivering content on demand at a...
Engineering

Build Programmer

NewPosted 1 month ago

Build Programmer

  • Collaborate with developers, QA, Production, and Release to optimize their workflows for Rocket League
  • Design, maintain, and improve build automation systems and CI/CD pipelines for large-scale game projects
Product

Director, Product Management (Social & Player Identity Platform)

NewPosted 1 month ago

Director, Product Management (Social & Player Identity Platform)

  • Drive the social and identity platform strategy, contributing to a unified roadmap that strengthens player connection, engagement, and long-term retention across the ecosystem
  • Own core player systems, including identity (accounts, authentication, profiles), social graph (friends, presence, communication), and cross-platform continuity, ensuring seamless and consistent experiences across all surfaces
Engineering

Engine Programmer

NewPosted 1 month ago

Engine Programmer

  • Analyze and resolve stability and performance problems of Fortnite on a wide range of PC hardware configurations; this includes identifying solutions in such areas as:

Solving CPU and GPU performance and compatibility issues
Making improvements to platform toolchains, i.e., compiler/linker support, SDK upgrades, platform-specific data management tools, debugger integration, crash reporting, etc.
Improvements in low-level systems that interface with platform APIs, i.e., memory allocators (physical and virtual), file systems, and input systems

Designer

Senior Systems Designer, Progression

NewPosted 1 month ago

Senior Systems Designer, Progression

  • Craft meaningful goals for players that build their exposure, experience, and mastery of new and existing game mechanics, all while immersing them in the world of Fortnite
  • Spearhead innovation in design for the engagement space, including systems, progression, and rewards, fulfilling key engagement metrics and supporting broad systematic framework needs
Engineering

Animation Systems Programmer

NewPosted 2 months ago

Animation Systems Programmer

  • Architect, implement, and maintain core animation systems used across the Special Projects team
  • Work closely with other engineers, animators, technical animators, product designers, leads and external technology partners across multiple teams and time zones
Engineering

Senior Tools Programmer, UI & AI Workflows

NewPosted 2 months ago

Senior Tools Programmer, UI & AI Workflows

  • Design, build, and integrate AI-powered tools and frameworks for UI authoring, iteration, and debugging
  • Own and evolve the UI tech codebase used to build tools and in-game UI in Unreal Engine
Engineering

Senior Tools Programmer, UI & AI Workflows

NewPosted 2 months ago

Senior Tools Programmer, UI & AI Workflows

  • Design, build, and integrate AI-powered tools and frameworks for UI authoring, iteration, and debugging
  • Own and evolve the UI tech codebase used to build tools and in-game UI in Unreal Engine
Engineering

Senior Game Security Programmer

NewPosted 2 months ago

Senior Game Security Programmer

  • Apply deep knowledge of operating system internals to detect and prevent the latest cheating techniques
  • Champion Linux anti-cheat capabilities for Epic
Engineering

UI Programmer

NewPosted 2 months ago

UI Programmer

  • Contribute to the design and implementation of new and existing UI and its intersections with gameplay features and services
  • Optimize and fix bugs in existing systems
Engineering

Lead UI Engineer

NewPosted 2 months ago

Lead UI Engineer

  • Mentor and coach a team of UI engineers and be the primary hub of communication and information for other disciplines
  • Distill high-level feature requests into meaningful, actionable work items and delegate effectively to the team
Engineering

Senior Game Security Engineer

NewPosted 2 months ago

Senior Game Security Engineer

  • Apply deep knowledge of operating system internals to detect and prevent the latest cheating techniques
  • Champion Linux anti-cheat capabilities for Epic
Engineering

Lead UI Programmer

NewPosted 2 months ago

Lead UI Programmer

  • Mentor and coach a team of UI programmers and be the primary hub of communication and information for other disciplines
  • Distill high-level feature requests into meaningful, actionable work items and delegate effectively to the team
Product

Director, Product Management

NewPosted 2 months ago

Director, Product Management

  • Own product strategy and execution for defined areas of the Discover surface, developing roadmaps that improve player discovery and drive growth
  • Write detailed business and product requirements that guide design and technical specifications, partnering directly with Development and Data Science to ship high-quality systems and features
Product

Senior Director, Product Management (Unreal Ecosystem)

NewPosted 2 months ago

Senior Director, Product Management (Unreal Ecosystem)

  • Own and evolve the product roadmap for UEFN and UE, partnering closely with engineering leadership to prioritize initiatives that drive creator growth, developer adoption, platform performance, and commercial outcomes
  • Define measurable goals for major roadmap initiatives, track business impact across releases, a...
Designer

Technical Designer in Animation

NewPosted 2 months ago

Technical Designer in Animation

  • Build animation behavior tools, techniques, and frameworks that enable complex systems and entertaining characters
  • Design and implement animation state machines, behaviors, and runtime solutions