
Epic Games
Empower game and content developers to build visually stunning creations5000+ EmployeesActively Hiring
Jobs at Epic Games
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Engineering
Tools Programmer Intern
NewPosted 5 days ago
Tools Programmer Intern
- Create and improve tools and platforms used by developers working at Epic
- Write unit and functional tests that ensure the quality of the tools we release
In office • Cary
Engineering
Senior Engine Programmer, Unreal Cloud Services
NewPosted 1 week ago
Senior Engine Programmer, Unreal Cloud Services
- Build Unreal Editor features that bring cloud-based collaboration into everyday creator workflows
- Implement responsive editor experiences that interact with asynchronous and distributed servi
In office • Cary
Engineering
Gameplay Programmer Intern
NewPosted 1 week ago
Gameplay Programmer Intern
- Assist in prototyping and implementing gameplay features in collaboration with art and design
- Help debug, test, and fix bugs in gameplay systems
In office • Cary
Engineering
Machine Learning Intern
NewPosted 2 weeks ago
Machine Learning Intern
- Create machine learning models in areas including player safety, game agents (e.g. AI-backed characters, VLA agents), world/scene and game logic generation, developer tools, and improved user experience
- Work alongside our team of research scientists and programmers on applied research problems
In office • Canada • United States • Montreal+1 more
Engineering
Senior Engine Programmer, Content Distribution
NewPosted 2 weeks ago
Senior Engine Programmer, Content Distribution
- Architect and implement low-level engine systems across multiple platforms, including networking, I/O access interfaces, analytics, and the language toolchain, with a focus on robustness, performance, and usability
- Re-architect Unreal Engine to support the long-term vision of delivering content on demand at a...
In office • Cary
Engineering
Build Programmer
NewPosted 1 month ago
Build Programmer
- Collaborate with developers, QA, Production, and Release to optimize their workflows for Rocket League
- Design, maintain, and improve build automation systems and CI/CD pipelines for large-scale game projects
In office • Cary
Product
Director, Product Management (Social & Player Identity Platform)
NewPosted 1 month ago
Director, Product Management (Social & Player Identity Platform)
- Drive the social and identity platform strategy, contributing to a unified roadmap that strengthens player connection, engagement, and long-term retention across the ecosystem
- Own core player systems, including identity (accounts, authentication, profiles), social graph (friends, presence, communication), and cross-platform continuity, ensuring seamless and consistent experiences across all surfaces
In office • Cary
Engineering
Engine Programmer
NewPosted 1 month ago
Engine Programmer
- Analyze and resolve stability and performance problems of Fortnite on a wide range of PC hardware configurations; this includes identifying solutions in such areas as:
Solving CPU and GPU performance and compatibility issues
Making improvements to platform toolchains, i.e., compiler/linker support, SDK upgrades, platform-specific data management tools, debugger integration, crash reporting, etc.
Improvements in low-level systems that interface with platform APIs, i.e., memory allocators (physical and virtual), file systems, and input systems
In office • California • Washington
$133k – $216kDesigner
Senior Systems Designer, Progression
NewPosted 1 month ago
Senior Systems Designer, Progression
- Craft meaningful goals for players that build their exposure, experience, and mastery of new and existing game mechanics, all while immersing them in the world of Fortnite
- Spearhead innovation in design for the engagement space, including systems, progression, and rewards, fulfilling key engagement metrics and supporting broad systematic framework needs
In office • Canada • North America • Western Australia
$144k – $233kEngineering
Animation Systems Programmer
NewPosted 2 months ago
Animation Systems Programmer
- Architect, implement, and maintain core animation systems used across the Special Projects team
- Work closely with other engineers, animators, technical animators, product designers, leads and external technology partners across multiple teams and time zones
In office • United States
$167k – $245kEngineering
Senior Tools Programmer, UI & AI Workflows
NewPosted 2 months ago
Senior Tools Programmer, UI & AI Workflows
- Design, build, and integrate AI-powered tools and frameworks for UI authoring, iteration, and debugging
- Own and evolve the UI tech codebase used to build tools and in-game UI in Unreal Engine
In office • Vancouver
$182k – $268kEngineering
Senior Tools Programmer, UI & AI Workflows
NewPosted 2 months ago
Senior Tools Programmer, UI & AI Workflows
- Design, build, and integrate AI-powered tools and frameworks for UI authoring, iteration, and debugging
- Own and evolve the UI tech codebase used to build tools and in-game UI in Unreal Engine
In office • California • New York City • Washington
$172k – $278kEngineering
Senior Game Security Programmer
NewPosted 2 months ago
Senior Game Security Programmer
- Apply deep knowledge of operating system internals to detect and prevent the latest cheating techniques
- Champion Linux anti-cheat capabilities for Epic
Remote only • Montreal, Québec • North America
Engineering
UI Programmer
NewPosted 2 months ago
UI Programmer
- Contribute to the design and implementation of new and existing UI and its intersections with gameplay features and services
- Optimize and fix bugs in existing systems
Remote only • Montreal, Québec
Engineering
Lead UI Engineer
NewPosted 2 months ago
Lead UI Engineer
- Mentor and coach a team of UI engineers and be the primary hub of communication and information for other disciplines
- Distill high-level feature requests into meaningful, actionable work items and delegate effectively to the team
In office • Cary
Engineering
Senior Game Security Engineer
NewPosted 2 months ago
Senior Game Security Engineer
- Apply deep knowledge of operating system internals to detect and prevent the latest cheating techniques
- Champion Linux anti-cheat capabilities for Epic
In office • Cary
Engineering
Lead UI Programmer
NewPosted 2 months ago
Lead UI Programmer
- Mentor and coach a team of UI programmers and be the primary hub of communication and information for other disciplines
- Distill high-level feature requests into meaningful, actionable work items and delegate effectively to the team
Remote only • California, United States • Washington, United States
$165k – $267kProduct
Director, Product Management
NewPosted 2 months ago
Director, Product Management
- Own product strategy and execution for defined areas of the Discover surface, developing roadmaps that improve player discovery and drive growth
- Write detailed business and product requirements that guide design and technical specifications, partnering directly with Development and Data Science to ship high-quality systems and features
Remote only • Washington, United States • North America • California, United States
$255k – $411kProduct
Senior Director, Product Management (Unreal Ecosystem)
NewPosted 2 months ago
Senior Director, Product Management (Unreal Ecosystem)
- Own and evolve the product roadmap for UEFN and UE, partnering closely with engineering leadership to prioritize initiatives that drive creator growth, developer adoption, platform performance, and commercial outcomes
- Define measurable goals for major roadmap initiatives, track business impact across releases, a...
In office • Cary
Designer
Technical Designer in Animation
NewPosted 2 months ago
Technical Designer in Animation
- Build animation behavior tools, techniques, and frameworks that enable complex systems and entertaining characters
- Design and implement animation state machines, behaviors, and runtime solutions
In office • Cary