
Epic Games
Empower game and content developers to build visually stunning creations5000+ EmployeesActively Hiring
Jobs at Epic Games
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Engineering
Senior Mobile Programmer
NewPosted 3 days ago
Senior Mobile Programmer
- Collaborate with a wide variety of Fortnite programming and content creation teams to solve complex technical challenges in ways that move the stability and quality of Fortnite forward
- Implement and improve various low-level systems that interface with platform APIs, i.e. memory allocators (physical and virtual), file systems, input systems, graphics APIs (Metal and Vulkan), shader compilers, etc.
In office • California • North America • Washington
$172k – $278kEngineering
Backend Services Programmer Intern
NewPosted 1 week ago
Backend Services Programmer Intern
- Contribute to the backend systems that power Fortnite experiences
- Learn about security, scalability, and maintainability in the code you write
Remote only • Cary, North Carolina
Engineering
UI Programmer Intern
NewPosted 1 week ago
UI Programmer Intern
- Contribute to the design and implementation of new and existing in-game UI, both the systems themselves and their intersections with gameplay features and services
- Optimize and fix bugs in both new and existing systems
In office • Cary
Engineering
Senior Gameplay Programmer
NewPosted 2 weeks ago
Senior Gameplay Programmer
- Work closely with design, animators, artists and maybe other Fortnite's ecosystem developers to design, implement, and deliver technical gameplay features and systems like player mechanics, player abilities, player progression, vehicle mechanics, game flow systems, world systems and activities and more
In office • Cary
Engineering
Frontend Programmer Intern
NewPosted 2 weeks ago
Frontend Programmer Intern
- Build and ship features using React, JavaScript, and TypeScript, working directly in our production codebase
- Partner with senior engineers to design and implement UI components and user flows for the social overlay experience
In office • Cary
Engineering
Tools Programmer Intern
NewPosted 4 weeks ago
Tools Programmer Intern
- Create and improve tools and platforms used by developers working at Epic
- Write unit and functional tests that ensure the quality of the tools we release
In office • Cary
Engineering
Senior Engine Programmer, Unreal Cloud Services
NewPosted 1 month ago
Senior Engine Programmer, Unreal Cloud Services
- Build Unreal Editor features that bring cloud-based collaboration into everyday creator workflows
- Implement responsive editor experiences that interact with asynchronous and distributed servi
In office • Cary
Engineering
Gameplay Programmer Intern
NewPosted 1 month ago
Gameplay Programmer Intern
- Assist in prototyping and implementing gameplay features in collaboration with art and design
- Help debug, test, and fix bugs in gameplay systems
In office • Cary
Engineering
Machine Learning Intern
NewPosted 1 month ago
Machine Learning Intern
- Create machine learning models in areas including player safety, game agents (e.g. AI-backed characters, VLA agents), world/scene and game logic generation, developer tools, and improved user experience
- Work alongside our team of research scientists and programmers on applied research problems
In office • Canada • United States • Montreal+1 more
Engineering
Senior Engine Programmer, Content Distribution
NewPosted 1 month ago
Senior Engine Programmer, Content Distribution
- Architect and implement low-level engine systems across multiple platforms, including networking, I/O access interfaces, analytics, and the language toolchain, with a focus on robustness, performance, and usability
- Re-architect Unreal Engine to support the long-term vision of delivering content on demand at a...
In office • Cary
Engineering
Build Programmer
NewPosted 1 month ago
Build Programmer
- Collaborate with developers, QA, Production, and Release to optimize their workflows for Rocket League
- Design, maintain, and improve build automation systems and CI/CD pipelines for large-scale game projects
In office • Cary
Product
Director, Product Management (Social & Player Identity Platform)
NewPosted 2 months ago
Director, Product Management (Social & Player Identity Platform)
- Drive the social and identity platform strategy, contributing to a unified roadmap that strengthens player connection, engagement, and long-term retention across the ecosystem
- Own core player systems, including identity (accounts, authentication, profiles), social graph (friends, presence, communication), and cross-platform continuity, ensuring seamless and consistent experiences across all surfaces
In office • Cary
Engineering
Engine Programmer
NewPosted 2 months ago
Engine Programmer
- Analyze and resolve stability and performance problems of Fortnite on a wide range of PC hardware configurations; this includes identifying solutions in such areas as:
Solving CPU and GPU performance and compatibility issues
Making improvements to platform toolchains, i.e., compiler/linker support, SDK upgrades, platform-specific data management tools, debugger integration, crash reporting, etc.
Improvements in low-level systems that interface with platform APIs, i.e., memory allocators (physical and virtual), file systems, and input systems
In office • California • Washington
$133k – $216kDesigner
Senior Systems Designer, Progression
NewPosted 2 months ago
Senior Systems Designer, Progression
- Craft meaningful goals for players that build their exposure, experience, and mastery of new and existing game mechanics, all while immersing them in the world of Fortnite
- Spearhead innovation in design for the engagement space, including systems, progression, and rewards, fulfilling key engagement metrics and supporting broad systematic framework needs
In office • Canada • North America • Western Australia
$144k – $233kEngineering
Animation Systems Programmer
NewPosted 2 months ago
Animation Systems Programmer
- Architect, implement, and maintain core animation systems used across the Special Projects team
- Work closely with other engineers, animators, technical animators, product designers, leads and external technology partners across multiple teams and time zones
In office • United States
$167k – $245kEngineering
Senior Tools Programmer, UI & AI Workflows
NewPosted 3 months ago
Senior Tools Programmer, UI & AI Workflows
- Design, build, and integrate AI-powered tools and frameworks for UI authoring, iteration, and debugging
- Own and evolve the UI tech codebase used to build tools and in-game UI in Unreal Engine
In office • Vancouver
$182k – $268kEngineering
Senior Tools Programmer, UI & AI Workflows
NewPosted 3 months ago
Senior Tools Programmer, UI & AI Workflows
- Design, build, and integrate AI-powered tools and frameworks for UI authoring, iteration, and debugging
- Own and evolve the UI tech codebase used to build tools and in-game UI in Unreal Engine
In office • California • New York City • Washington
$172k – $278kEngineering
Senior Game Security Programmer
NewPosted 3 months ago
Senior Game Security Programmer
- Apply deep knowledge of operating system internals to detect and prevent the latest cheating techniques
- Champion Linux anti-cheat capabilities for Epic
Remote only • Montreal, Québec • North America
Engineering
Lead UI Engineer
NewPosted 3 months ago
Lead UI Engineer
- Mentor and coach a team of UI engineers and be the primary hub of communication and information for other disciplines
- Distill high-level feature requests into meaningful, actionable work items and delegate effectively to the team
In office • Cary
Engineering
Senior Game Security Engineer
NewPosted 3 months ago
Senior Game Security Engineer
- Apply deep knowledge of operating system internals to detect and prevent the latest cheating techniques
- Champion Linux anti-cheat capabilities for Epic
In office • Cary