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Blackbird Interactive
Actively Hiring
Creating world-class, immersive, compelling and stylish interactive experiences201-500 Employees

Jobs at Blackbird Interactive

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Other Engineering

Senior Systems Designer (12-month contract)

NewPosted 2 days ago

Senior Systems Designer (12-month contract)

  • Design, prototype and implement complex gameplay systems and tools, in collaboration with the other Designers, Artists and Programmers
  • Provide team-facing documentation to inform and guide the work of downstream groups
Engineering

Gameplay AI Software Engineer, Original Game (Unreal Engine 5)

NewPosted 4 weeks ago

Gameplay AI Software Engineer, Original Game (Unreal Engine 5)

  • Work across disciplines to build, refactor and maintain a variety of robust, flexible, and well-architected AI features.
  • Work with the design team to prototype and implement AI behaviors that empower the fun.
Engineering

Senior Software Engineer, Original Game (Unreal Engine 5)

NewPosted 1 month ago

Senior Software Engineer, Original Game (Unreal Engine 5)

  • Build gameplay systems, including narrative, exploration and inventory.
  • Support artists and animators with the Metahuman pipeline.
Engineering

Lead Software Engineer, Original Game (Unreal Engine 5)

NewPosted 1 month ago

Lead Software Engineer, Original Game (Unreal Engine 5)

  • Be the first engineer on the project - establish pipelines and workflows for engineering and art, pick which technologies to use and help guide artists and designers to achieve project goals.
  • Lead the technical direction and implementation of core gameplay and runtime systems in the engine.
Other Engineering

Mid-level / Senior Platform Engineer (Porting / Co-dev)

NewPosted 1 month ago

Mid-level / Senior Platform Engineer (Porting / Co-dev)

  • Own and evolve platform systems in proprietary engines across PC and consoles, with an emphasis on performance and reliability.
  • Implement and optimize memory systems (allocators, pools, paging/streaming heaps, fragmentation mitigation, lifetime tracking, OOM safety).
Engineering

Senior Software Engineer (C++ / Gameplay Systems)

NewPosted 3 months ago

Senior Software Engineer (C++ / Gameplay Systems)

Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects across multiple genres and platforms.

We’re looking for a senior software eng...

Engineering

Lead Software Engineer, Tactical Shooter (Unreal Engine 5)

NewPosted 4 months ago

Lead Software Engineer, Tactical Shooter (Unreal Engine 5)

  • Lead the technical direction and implementation of core gameplay and runtime systems for a third person tactical shooter in Unreal Engine 5.
  • Own the architecture and long-term health of gameplay-adjacent systems including AI support, combat frameworks, traversal, movement, navigation, encounter scripting support, and systemic runtime features.
Designer

Character Artist (8-month contract)

NewPosted 4 months ago

Character Artist (8-month contract)

  • Handle the complete workflow from asset creation to implementation; which includes 3D modelling, sculpting, retopo, creating clean UV-Layouts, baking-maps, texturing, basic skinning and finally exporting and implementing the asset in engine.
  • Work under the direction of Art Leadership to maintain strict adherence to artistic direction, ...
Designer

UI Artist (9-month Contract)

NewPosted 5 months ago

UI Artist (9-month Contract)

  • Collaborate with system designer and UI engineer to plan and execute on UI features
  • Create high quality vector art under the direction of an Art Director
Engineering

Senior Gameplay Software Engineer (Unreal Engine 4)

NewPosted 5 months ago

Senior Gameplay Software Engineer (Unreal Engine 4)

  • Gameplay Systems Ownership – Lead the development of player-facing mechanics such as traversal, combat, interaction, and abilities in C++ and Blueprints.

  • Technical Architecture – Define modular, scalable gameplay frameworks that empower content creators, support networked play, and scale across PC and console SKUs.

Designer

Technical UI/UX Designer (10-month Contract)

NewPosted 6 months ago

Technical UI/UX Designer (10-month Contract)

  • Collaborate with design, engineering, and production to adapt existing UI systems for new platforms, resolutions, and input methods while preserving established gameplay workflows.
  • Design, adjust, and implement UI layouts that scale effectively across a wide range of screen sizes, aspect ratios, and viewing distances.
Engineering

Expression of Interest: Senior / Intermediate Software Engineer (Unreal Engine 5 Rendering)

NewPosted 7 months ago

Expression of Interest: Senior / Intermediate Software Engineer (Unreal Engine 5 Rendering)

  • Own and evolve rendering features and performance for a UE5 project across PC and consoles.
  • Drive visual quality and scalability using UE5’s modern rendering stack, including Nanite, Lumen, virtual shadow maps, and temporal upscaling.
Engineering

Senior/Intermediate Platforms Software Engineer (Unreal Engine 5)

NewPosted 7 months ago

Senior/Intermediate Platforms Software Engineer (Unreal Engine 5)

  • Platform Support – Integrate and maintain UE5 features across console platforms, including Xbox Series X|S, PlayStation 5, and Nintendo Switch.
  • Build and Release Engineering – Own automated packaging, deployment, and validation of builds for multiple platforms.