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Jobs at Behaviour Interactive
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Designer
Product Graphic Designer - Internship Winter 2027 | Designer Graphique Produit – Stage Hiver 2027
NewPosted 1 week ago
Product Graphic Designer - Internship Winter 2027 | Designer Graphique Produit – Stage Hiver 2027
- Develop product and packaging designs, mockups, and original artwork for apparel and consumer products.
- Prepare production-ready files for manufacturers and partners.
In office • Montreal
Product
Product Director - 7 Days to Die | Directeur·trice de Produit - 7 Days to Die
NewPosted 1 week ago
Product Director - 7 Days to Die | Directeur·trice de Produit - 7 Days to Die
- Support the live service strategy for 7 Days to Die, helping shape gameplay and feature priorities that drive player engagement and long-term growth.
- Partner closely with creative, product and production leadership to define product goals, anticipate challenges, and make informed impact-versus-cost trade-offs.
In office • Montreal
Other
Project Manager - Dead by Daylight | Gestionnaire de projet - Dead by Daylight
NewPosted 2 weeks ago
Project Manager - Dead by Daylight | Gestionnaire de projet - Dead by Daylight
- Participate in planning discussions by identifying dependencies and risks, and proposing contingency plans when needed.
- Track tasks in JIRA and Confluence, in collaboration with leads and stakeholders, to maintain a clear and up-to-date production plan.
In office • Montreal
Product
Product Management Intern - 7 Days to Die - Internship Winter 2027 | Stagiaire Gestionnaire de produit - Stage Hiver 2027
NewPosted 2 weeks ago
Product Management Intern - 7 Days to Die - Internship Winter 2027 | Stagiaire Gestionnaire de produit - Stage Hiver 2027
- Analyse players spend and performance data to support monetization strategy for 7 Days to Die.
- Conduct competitor and market analysis to guide product decisions.
In office • Montreal
Designer
Senior Technical UI Artist - Dead by Daylight | Artiste technique IU sénior·e - Dead by Daylight
NewPosted 2 weeks ago
Senior Technical UI Artist - Dead by Daylight | Artiste technique IU sénior·e - Dead by Daylight
- Propose innovative solutions to technical and artistic UI challenges, contributing to the creation of high quality visuals.
- Develop and optimize existing pipelines by implementing and introducing efficient production guidelines for UI content.
In office • Montreal
Engineering
Programming Technical Lead | Chef ·fe technique de programmation
NewPosted 3 weeks ago
Programming Technical Lead | Chef ·fe technique de programmation
- Make the team faster and more effective. You will identify what slows the programming team down or hurts the quality and stability of its work, and address it hands-on: building or improving tools and pipelines, automating repetitive work, developing new functionality, debugging, or tracking down the hard-to-fix bugs that nobody else has been able to crack.
In office • Montreal
Other
Project Manager - 7 Days to Die | Gestionnaire de projet - 7 Days to Die
NewPosted 3 weeks ago
Project Manager - 7 Days to Die | Gestionnaire de projet - 7 Days to Die
- Manage the day-to-day production activities of one or two cross-disciplinary pods, supporting approximately 20–25 team members.
- Drive sprint planning, task prioritization, and follow-ups, ensuring deliverables, dependencies, and blockers remain visible and actionable.
In office • Montreal
Other
Senior Financial Analyst & Planification | Analyste financier·ère et planification sénior·e
NewPosted 1 month ago
Senior Financial Analyst & Planification | Analyste financier·ère et planification sénior·e
- Partner with operational teams to build, monitor, and improve budgets, forecasts, and financial performance indicators.
- Analyze monthly and quarterly results, identify key variances, and provide recommendations to support business decisions.
In office • Montreal
Other
Financial Analyst & Planification | Analyste financier·ère et planification
NewPosted 1 month ago
Financial Analyst & Planification | Analyste financier·ère et planification
- Support the preparation and monitoring of budgets, forecasts, and financial performance metrics across various business units.
- Analyze monthly and quarterly results, investigate variances, and help identify key business drivers.
In office • Montreal
Engineering
Senior Backend Programmer | Programmeur·euse Backend Sénior·e
NewPosted 1 month ago
Senior Backend Programmer | Programmeur·euse Backend Sénior·e
- Design, build, and maintain advanced backend services and operational systems;
- Define technical specifications and requirements before developing new features and services;
In office • Montreal
Engineering
Senior Backend Programmer – Central Technologies | Programmeur·euse Backend Sénior·e – Technologies centrales
NewPosted 2 months ago
Senior Backend Programmer – Central Technologies | Programmeur·euse Backend Sénior·e – Technologies centrales
- Design, build, and maintain advanced tools, services, and operational systems that enhance the developer experience.
- Define technical specifications and requirements before developing new features and services.
In office • Montreal
Designer
Senior UX Designer - Central Technology | Concepteur·trice UX sénior·e - Technologies centrales
NewPosted 5 months ago
Senior UX Designer - Central Technology | Concepteur·trice UX sénior·e - Technologies centrales
- Own and drive UX strategy across player platforms and internal tools (LiveOps, CMS, account experiences).
- Design and optimize complex workflows, ensuring efficient operations and seamless user journeys.
In office • Montreal
