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501-1000 Employees

Jobs at Behaviour Interactive

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Designer

Product Graphic Designer - Internship Winter 2027 | Designer Graphique Produit – Stage Hiver 2027

NewPosted 1 week ago

Product Graphic Designer - Internship Winter 2027 | Designer Graphique Produit – Stage Hiver 2027

  • Develop product and packaging designs, mockups, and original artwork for apparel and consumer products.
  • Prepare production-ready files for manufacturers and partners.
Product

Product Director - 7 Days to Die | Directeur·trice de Produit - 7 Days to Die

NewPosted 1 week ago

Product Director - 7 Days to Die | Directeur·trice de Produit - 7 Days to Die

  • Support the live service strategy for 7 Days to Die, helping shape gameplay and feature priorities that drive player engagement and long-term growth.
  • Partner closely with creative, product and production leadership to define product goals, anticipate challenges, and make informed impact-versus-cost trade-offs.
Other

Project Manager - Dead by Daylight | Gestionnaire de projet - Dead by Daylight

NewPosted 2 weeks ago

Project Manager - Dead by Daylight | Gestionnaire de projet - Dead by Daylight

  • Participate in planning discussions by identifying dependencies and risks, and proposing contingency plans when needed.
  • Track tasks in JIRA and Confluence, in collaboration with leads and stakeholders, to maintain a clear and up-to-date production plan.
Product

Product Management Intern - 7 Days to Die - Internship Winter 2027 | Stagiaire Gestionnaire de produit - Stage Hiver 2027

NewPosted 2 weeks ago

Product Management Intern - 7 Days to Die - Internship Winter 2027 | Stagiaire Gestionnaire de produit - Stage Hiver 2027

  • Analyse players spend and performance data to support monetization strategy for 7 Days to Die.
  • Conduct competitor and market analysis to guide product decisions.
Designer

Senior Technical UI Artist - Dead by Daylight | Artiste technique IU sénior·e - Dead by Daylight

NewPosted 2 weeks ago

Senior Technical UI Artist - Dead by Daylight | Artiste technique IU sénior·e - Dead by Daylight

  • Propose innovative solutions to technical and artistic UI challenges, contributing to the creation of high quality visuals.
  • Develop and optimize existing pipelines by implementing and introducing efficient production guidelines for UI content.
Engineering

Programming Technical Lead | Chef ·fe technique de programmation

NewPosted 3 weeks ago

Programming Technical Lead | Chef ·fe technique de programmation

  • Make the team faster and more effective. You will identify what slows the programming team down or hurts the quality and stability of its work, and address it hands-on: building or improving tools and pipelines, automating repetitive work, developing new functionality, debugging, or tracking down the hard-to-fix bugs that nobody else has been able to crack.
Other

Project Manager - 7 Days to Die | Gestionnaire de projet - 7 Days to Die

NewPosted 3 weeks ago

Project Manager - 7 Days to Die | Gestionnaire de projet - 7 Days to Die

  • Manage the day-to-day production activities of one or two cross-disciplinary pods, supporting approximately 20–25 team members.
  • Drive sprint planning, task prioritization, and follow-ups, ensuring deliverables, dependencies, and blockers remain visible and actionable.
Other

Senior Financial Analyst & Planification | Analyste financier·ère et planification sénior·e

NewPosted 1 month ago

Senior Financial Analyst & Planification | Analyste financier·ère et planification sénior·e

  • Partner with operational teams to build, monitor, and improve budgets, forecasts, and financial performance indicators.
  • Analyze monthly and quarterly results, identify key variances, and provide recommendations to support business decisions.
Other

Financial Analyst & Planification | Analyste financier·ère et planification

NewPosted 1 month ago

Financial Analyst & Planification | Analyste financier·ère et planification

  • Support the preparation and monitoring of budgets, forecasts, and financial performance metrics across various business units.
  • Analyze monthly and quarterly results, investigate variances, and help identify key business drivers.
Engineering

Senior Backend Programmer | Programmeur·euse Backend Sénior·e

NewPosted 1 month ago

Senior Backend Programmer | Programmeur·euse Backend Sénior·e

  • Design, build, and maintain advanced backend services and operational systems;
  • Define technical specifications and requirements before developing new features and services;
Engineering

Senior Backend Programmer – Central Technologies | Programmeur·euse Backend Sénior·e – Technologies centrales

NewPosted 2 months ago

Senior Backend Programmer – Central Technologies | Programmeur·euse Backend Sénior·e – Technologies centrales

  • Design, build, and maintain advanced tools, services, and operational systems that enhance the developer experience.
  • Define technical specifications and requirements before developing new features and services.
Designer

Senior UX Designer - Central Technology | Concepteur·trice UX sénior·e - Technologies centrales

NewPosted 5 months ago

Senior UX Designer - Central Technology | Concepteur·trice UX sénior·e - Technologies centrales

  • Own and drive UX strategy across player platforms and internal tools (LiveOps, CMS, account experiences).
  • Design and optimize complex workflows, ensuring efficient operations and seamless user journeys.