Avatar for Dreamfoot
We create videos that wow viewers and boost the bottomline
  • Early Stage
    Startup in initial stages

Rigging artist

  • ₹1.8L – ₹3L
  • 1 year of exp
  • Full Time
Posted: 4 years ago
Visa Sponsorship

Not Available

RelocationAllowed
Skills
3DS Max
Autodesk Maya
Character Rigging
Hiring contact

Shweta Upadhyay

About the job

Software skills

Autodesk Maya, 3DSMAX, Blender (would be a plus)

Job Description & Responsibilities and Duties

Should have a sound knowledge of Human & Animal Anatomy
Must know animation or basic modelling (other than rigging)
Creating high-quality rigging and skinning for CG models
Work collaboratively with other members of the 3D team
Ensure that the rig is pipeline friendly
Will be responsible for creating animation rigs for characters, creatures, props and vehicles
Work with the team to develop an intuitive and responsive rig for each character Highly controllable rigs for detailed mechanical, characters or vehicles in motion
Work to create top quality body and facial rigs that meet the desired quality and style
Work closely with the Animation team to ensure that the production needs are understood.
Provide creative ideas and solutions for the projects for both a visual and technical level.
Artists should thrive under the pressure of a deadline- driven environment and work as a team player.

Great to have

Understanding of animation pipelines and the processes involved from the conceptual phase to implementation

About the company

Dreamfoot company logo
We create videos that wow viewers and boost the bottomline11-50 Employees
Company Size
11-50
Company Type
Marketing Services
Company Type
Video Production Animation / Live Action
Company Industries
Startups
  • Early Stage
    Startup in initial stages
Learn more about Dreamfoot image

Founders

Shweta Upadhyay
Founder • 3 years
image
View the team image