Senior Graphics Programmer

 (4+ years exp)
$10k – $20k • 10.0% – 15.0%
Published: 1 week ago

Job Location

Job Type

Full Time

Visa Sponsorship

Not Available

Relocation

Allowed

Skills

C++
Graphics Programming

The Role

The Sr. Graphics Engineer should be highly autonomous, and able to work with minimal supervision. The candidate must show they are able to break down a task or goal into well-defined sub-tasks with well-estimated times, to form the basis of a schedule, and then demonstrate they can deliver quality results to this agreed schedule. The candidate must be able to solve complex programming challenges, be familiar with multiple development platforms, and be able to design well-architected, efficient systems. 

Your responsibilities will include: 
• Develop rendering code & tools, with the aim of producing best-in-class results
• Remain up-to-date with cutting-edge real-time graphics techniques; by reading internet articles & whitepapers, attending conferences (or reading/watching conference presentations), active participation in the Activision graphics mailing list, and so on
• Mentoring other members of your team, and leading by example.
• Propose new graphics features or process improvements to your Technical Director, which can take our rendering tech to a higher level of quality. We highly value creative programmers who can create & develop novel techniques which look great.

• Writing robust, high-quality code which conforms to the BHS coding standards
• Technology research and development. This might include investigation into Middleware solutions or Technology Partners
• Working with the Tech Director to help define Technical Budgets per-platform
• You may be asked to help the Lead Programmer with writing Technical Design Document (TDD) chapters
The skills and experience we’re looking for:
• At least 4 shipped videogame titles.
• At least 5 years of C++ programming experience in the games industry.
• Extensive 3D engine experience, either with a known engine or one written by yourself.
• In-depth knowledge of Shader programming (Vertex & Pixel shaders, and shader languages [e.g. HLSL, GLSL, and Cg]).


More about Vngenius

Founders

Mark Lee
Founder • 3 years
image
Go to team image

Similar Jobs

Shareaholic company logo
Shareaholic
The world's leading all-in-one Content Amplification Platform
WinWinX  company logo
WinWinX
The World's First Person-to-Person Payments Overtime Platform
Open Health Network company logo
Open Health Network
Integrated AI powered continuous care framework for chronic disease management
Hopjump company logo
Hopjump
A leading provider of personalized travel recommendations and targeted travel content to consumers
The Voleon Group company logo
The Voleon Group
Solving large-scale financial prediction problems with statistical machine learning
MessageGears company logo
MessageGears
Unique cross-channel marketing platform built for the world's largest enterprises