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    Stephanie Greer

    Stephanie Greer

    I am a curious and creative thinker with a diverse skill set in research, design and software. I am seeking opportunities to use design to improve health.

    Product Designer San Francisco University Of Califor...
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    Experience
    SMGlabs
    SMGlabs
    Founder 2017 - Present (over 9 years)
    I am a cognitive neuroscientist turned designer with a passion for the power of design thinking to solve hard problems. I work with digital health companies to design engaging... more experiences for behavior change.
    Apple
    Apple
    Human Factors Design Engineer (Health special projects) 2015 - 2017 (almost 2 years)
    Led the Bedtime feature in iOS10. Created initial wireframes and user flows. Conducted quantitative and qualitative user research to validate behavior. Advocated for user... more sleep needs on the Health team.
    TidePool
    TidePool
    Head of Cognitive Science 2014 - 2015 (about 1 year)
    Translated cognitive research tasks into novel engaging brain training games played by 500,000+ iPhone users. Conducted user interviews, usability testing and surveys to guide... more design iterations. Provided project management using Jira for workflow prioritization. Created quantitative reports including downloads, cohort analysis and lifetime value.
    UC Berkeley
    UC Berkeley
    Graduate Student Researcher 2009 - 2014 (almost 5 years)
    Designed, executed and published studies on sleep, motivation and decision making. Managed multi-week protocols and teams of 20+ research assistants. Author on thirteen peer-reviewed... more papers in internationally recognized scientific journals and reported on by The New York Times, CBS News, KQED & others. Received NIH research award fellowship, Sleep Research Society presentation award and was a Robert Wood Johnson Health and Society Scholars finalist.
    Stanford University
    Stanford University
    Lab Coordinator 2007 - 2009 (about 2 years)
    Implemented real-time functional MRI neurofeedback including software development. Built machine learning classifiers for brain based predictions. Conducted meta-analysis... more of cued incentive tasks. Managed lab IRB protocols. Standardized lab wide data analysis pipeline.
    Founder
    SMGlabs
    Employee
    Stanford University, TidePool, Apple, UC Berkeley
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    About
    Achievements

    Currently a Design Engineer at Apple I led the Bedtime feature in iOS10. I created initial wireframes and user flows and conducted quantitative and qualitative user research to validate behavior. Previously I lead the cognitive science for developing brain training games at TidePool Inc where I translated cognitive research tasks into novel engaging brain training games played by 500,000+ iPhone users. I am trained as a neuroscientist (PhD) with published research in internationally recognized scientific journals and reported on by The New York Times, CBS News, KQED & others.

    Describe the most impressive thing you've done.
    Skills
    Data Analysis EEG Javascript Matlab Python Statistics R Experimental Design Psychology User-Centered Design Sketch Usability Testing Data Visualization Keynote Research UI/UX Design User Research Digital Health Health and Wellness Behavioral Psychology Behavioral Economics Neuroscience Cognitive Neuroscience
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