Jamil has worked in the game industry through tech platform, game publishing, and game dev operations management. He recently served as CEO of Hexagram to realize an immersive storytelling strategy, incubated through consulting on business development between film and games. Previously at Google, he developed games portfolios to launch new VR, AR, TV, and streaming platforms. Earlier, he managed partnerships for strategic mobile games launching on the Google Play app store. Prior to that, he co-founded Wormhole Games as CEO and developed the iOS game Tank Nation; led mobile game developer Funzio's business development to acquisition by Gree; helped introduce third party digital console games publishing at Electronic Arts; and headed the Game Developers Conference. Jamil also wrote and published a science fiction novel, Tearing the Sky.
Describe the most impressive thing you've done.