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    Giordano Bruno Contestabile

    Giordano Bruno Contestabile

    Product, strategy and growth. 20 years scaling global organizations in games, mobile apps and marketplaces. Launched and scaled many successful products

    Angel New York City Bocconi University
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    Experience
    Fuel Powered
    Fuel Powered
    Advisor
    FleetWit
    FleetWit
    Advisor
    MediaBrix
    MediaBrix
    Advisor
    Mistplay
    Mistplay
    Chief Product Officer 2022 - 2023 (over 1 year)
    Mistplay is the leading Loyalty Platform for mobile gamers. Players use Mistplay daily to play games, earn rewards and connect with friends. With millions of users around... more the world, Mistplay is one of the fastest growing mobile gaming companies globally.

    Mistplay leverages a wealth of in-game data, AI and Machine Learning to recommend the best games to its users. We empower mobile game studios to reach and deeply engage users around the world through our Loyalty Platform.

    As CPO, I lead our product and design organizations across consumer products, live ops, AI, ad tech and fraud prevention amongst others, and strive to create fun and engaging experiences for our millions of users worldwide, through a data-driven and AI-first approach. A user-centric outcome-focused approach led to a 55% increase in D30 retention for app users, contributing to a 2x YoY growth in the company's revenue run rate, as well as the development and launch of new innovative consumer and enterprise product.
    IAC
    IAC
    General Manager 2021 - 2022 (about 1 year)
    A leader in machine learning applied to language and communication, and a subsidiary of IAC, iTranslate owns and operates the world’s leading independent real-time translation... more app, iTranslate Translator, as well as other apps such as Typeright, the AI-Powered Writing Assistant, and recently started offering a real-time translation API, empowering businesses to translate anything in real-time between 50+ languages, with more enterprise products that leverage our AI expertise on the roadmap.

    As GM of the company, with full P&L responsibility, I’m tasked with setting the strategy for the overall business, with overseeing all core functions such as Product, Engineering, Design, Marketing, Operations, Finance and HR, and with enabling the team to scale the existing product portfolio, and to devise new consumer and enterprise applications for our technology and R&D efforts
    VP of Product - Mobile 2019 - 2021 (about 2 years)
    I'm responsible for strategy, roadmap, development, growth and management of the existing mobile product portfolio, which includes top grossing apps in the weather, business,... more productivity, health & fitness and entertainment category amongst others, as well as of ideation and development of new mobile products, with several successful launches achieved. Our apps are monetized primarily through subscription, as well as through in-app transactions and advertising. I manage a number of cross-functional product development teams across several locations, as well as centralized teams servicing the whole organization, including Growth, R&D and Content Development. Check out our products at www.mosaic.co

    A member of the IAC family and of its Mosaic Group division, Apalon is a leading developer of iOS and Android mobile applications for consumers and businesses around the world. With one of the world’s largest app portfolios and over 1 million subscribers, Apalon’s products reach more than 20 million monthly active users and include well-known titles such as NOAA Weather Radar (the top grossing weather app worldwide), Scanner for Me, Planes Live, Productive, Blossom, Window, Pixomatic, Moodnotes, Snapcalc and many more. A unique blend of passion and skills are at the core of our company’s DNA, driving our team to produce top-rated, award-winning mobile experiences for millions of people around the world every year. Mosaic Group's revenue surpassed $50M per quarter in 2019, on strong YoY growth, driven primarily by growth in our app subscription business.
    Bloglovin'
    Bloglovin'
    CEO 2015 - 2018 (about 3 years)
    Bloglovin' acquired my startup, Finale, and I became the company's CEO. In 3 years, revenue run rate has increased 15x, and the company has established itself as a tech leader... more in influencer marketing, through a two-sided influencer marketing marketplace that grew from scratch to 150,000 registered influencers in 2 years, reaching over 1,700,000,000 users in aggregate, by leveraging its origins as an influencer-focused media platform.

    I remain a board member and advisor to the new CEO
    Finale
    Exit
    Finale
    CEO and Co-Founder 2015 (2 months)
    Started up a new venture with a great team, on the belief that m-commerce hasn't lived up to its potential yet, as most experiences are akin to browsing through a catalogue,... more and don't engage users every day, multiple times per day. Finale was acquired by Bloglovin' in June 2015, and many aspects of the idea were integrated into the Bloglovin' products.
    Tilting Point
    Tilting Point
    VP of Product Management and Revenue 2013 - 2014 (almost 2 years)
    Having joined the founding team of Tilting Point as VP of Product Management and Revenue, I worked closely with all of our partners, advising on design, monetization, retention,... more engagement, and user acquisition strategies. I managed a team that included PMs, user acquisition experts and data analysts, focused on providing best-in-class services to our development partners, and to assist them in successfully operate live games across several platforms. Won an Apple Design Award for Leo's Fortune
    Electronic Arts
    Electronic Arts
    Executive Producer 2012 - 2013 (7 months)
    In charge of every aspect of the Bejeweled franchise, generating 50% of PopCap’s global revenue (yearly revenue of $80M), with full P&L responsibility.

    Oversaw... more overall strategy and product development for Bejeweled-branded games, and managed operations for service-based games on social and mobile platforms. Led team of 50 across all product development, operations and marketing disciplines.
    Business Director 2011 - 2012 (9 months)
    In charge of business operations for the Bejeweled franchise across all platforms (Facebook and other social networks, smartphones, PC, consoles etc.), with P&L responsibility.... more

    This included overseeing go-to-market strategy and product management for Bejeweled-branded games, as well as managing operations and marketing for service-based games on social and mobile platforms.
    PopCap Games
    Exit
    PopCap Games
    Senior Director of Product and Business Strategy 2010 - 2011 (11 months)
    PopCap Games was acquired by Electronic Arts in 2011


    In charge of PopCap's mobile business (smartphones and tablets), with particular regard to defining business... more and product strategy, and to leading business development and product management efforts

    This included overseeing go-to-market strategy and product management for PopCap's award-winning mobile games, as well as leading efforts such as mobile social gaming and cross-platform integration of mobile
    Senior Director of Business Development - APAC 2007 - 2010 (about 3 years)
    Shaping the company's strategy in Asia Pacific, with particular regard to the development, licensing and operations of online and multiplayer products built in our Shanghai... more studio, and to the development, licensing and operations of social games across every APAC market

    I was in charge of business development, marketing and sales in the APAC region, leading teams located in our Shanghai, Seoul and Tokyo offices
    ARENAmobile
    ARENAmobile
    Director - APAC 2006 - 2007 (about 1 year)
    As Director - Asia Pacific, I managed the regional offices of the company (Singapore, China – Shanghai and Beijing, Japan, India, Thailand, Bangladesh), and had full responsibility... more on Asia and Oceania. That involved relationship with carriers, sales, licensing, general administration and full P&L responsibility. Our clients were mainly mobile carriers, media groups (TV, print and Internet), advertising agencies and consumer brands.
    Country Manager - Brazil 2005 - 2006 (about 1 year)
    I was Country Manager at ARENAmobile for Brazil, in charge of the company's operations in the country. Starting the operations from scratch, recruited a local team and left... more a profitable and growing company, with a strong positioning as market leader. We closed deals with every mobile operator and with the leading media groups, and obtained several best-selling licenses, launching and managing some of the biggest mobile projects in the country.
    Founder
     
    Employee
    ARENAmobile, PopCap Games, Electronic Arts, Tilting Point, Finale, Bloglovin', IAC, Mistplay
    Investor
     
    Incubator
     
    Advisor
    Fuel Powered, MediaBrix, FleetWit
    Attorney
     
    Board Member
     
    Mentor
     
    Member
     
    Acquired
     
     
    Education
     
    About
    Achievements

    Over 20 years of experience in product and growth, with a history of success creating, delivering and scaling online and mobile consumer products, apps and games

    Led product for the largest mobile gaming loyalty platform (3x growth, $200m+ in revenue) and for an award-winning portfolio of consumer mobile apps (2x growth, $100m+ in revenue), amongst others

    Grew 3x a $80M mobile / social gaming business, with full P&L responsibility. Oversaw overall strategy and product development, and managed operations for service-based games on social and mobile platforms.

    Led product management and operations for multiple successful mobile games, including a top grossing social mobile game and an Apple Design Award winner

    As CEO, grew revenue run rate 15x in 3 years, and successfully pivoted the company from a legacy media business to being a leading influencer marketing marketplace

    Built, led and coached several high-performing cross-functional teams, up to 100+ people

    Describe the most impressive thing you've done.
    Skills
    Business Development Mobile Mobile Games Social Games Product Management Product Marketing Monetization Business Strategy Business Operations Game Development Product Strategy International Business Freemium Free-to-Play Business Development Business Strategies International Operations Management P&L Product Development Product Launch Product General Management Mobile Application Development Mobile Games Developement Video Games
    Locations
    New York
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