Founder @Happdata • Worked at @Zynga , Entrepreneur at heart
I was among the first 5 employees at PanoLogic where we built the first thin client endpoint for the hosted virtual desktops era. Massive effort that took us from a basic HW prototype to product launch in 6 months. I was the system architect on the team and filed multiple patents in the process.
I recognized the importance of Big Data very early on. With my background in Data Parallel engines at Nvidia, I co-founded HappData which focused on unleashing the power of GPUs into the bigdata sphere. This included working on mapping Hadoop on GPUs in March 2009.
I run the Farmville engineering and operations teams at the highest popularity point of the game (March 2010 - December 2010). I was responsible for ~10K servers at the time. I oversaw record breaking quarters for 3 quarters in a row and delivered daily game releases for months. I introduced a lot of automation and tools that improved team productivity and allowed for a better allocation of resources.
Describe the most impressive thing you've done.